示例#1
0
 public bool CastCapsule(Vector3 point1, Vector3 point2, float radius, Vector3 direction, out RaycastHit hitInfo, float maxDistance = Mathf.Infinity, int layerMask = Physics3D.DefaultRaycastLayers, QueryTriggerInteraction queryTriggerInteraction = QueryTriggerInteraction.UseGlobal)
 {
     return(_world.CapsuleCast(point1, point2, radius, direction, out hitInfo, maxDistance, layerMask, queryTriggerInteraction));
 }