private List <string> DetermineDrop() { return(LootManager.Drop(LootTable, Generator.Random.Next(ServerContextBase.GlobalConfig.LootTableStackSize)) .Select(i => i?.Name).ToList()); }
private ItemUpgrade DetermineQuality() { return((ItemUpgrade)LootManager.Drop(UpgradeTable, 1).FirstOrDefault()); }
private List <string> DetermineDrop() => LootManager.Drop(LootTable, rnd.Next(ServerContext.Config.LootTableStackSize)) .Select(i => i?.Name).ToList();