/// <summary>
        /// 消息体:4位msglen(内容长度,非总长度),4位msgid
        /// </summary>
        public ByteBuffer Get(MemoryStream _ms, BinaryReader _br)
        {
            int _length = IPAddress.NetworkToHostOrder(_br.ReadInt32());
            int _msgid  = IPAddress.NetworkToHostOrder(_br.ReadInt32());
            int _sign   = IPAddress.NetworkToHostOrder(_br.ReadInt32());

            if (_length > (_ms.Length - _ms.Position))
            {
                _ms.Position -= totalHead;
                return(null);
            }

            ByteBuffer _bf = new ByteBuffer();

            _bf.WriteInt(_msgid);
            _bf.WriteInt(_sign);
            _bf.WriteBytes(_br.ReadBytes(_length));

            return(new ByteBuffer(_bf.ToBytes()));
        }
 static int WriteInt(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 2);
         GameFramework.ByteBuffer obj = (GameFramework.ByteBuffer)ToLua.CheckObject <GameFramework.ByteBuffer>(L, 1);
         int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
         obj.WriteInt(arg0);
         return(0);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }