public void LoadCallBack(string sceneName, string bundleName) { if (mABManagerDict.ContainsKey(sceneName)) { IABSceneManager sceneManager = mABManagerDict[sceneName]; StartCoroutine(sceneManager.LoadAssetSys(bundleName)); } else { Debug.LogWarning("不存在Bundle名:" + bundleName); } }
public void LoadCallBack(string sceneName, string bundleName) { if (loadManager.ContainsKey(sceneName)) { IABSceneManager tmpManager = loadManager[sceneName]; StartCoroutine(tmpManager.LoadAssetSys(bundleName)); } else { Debug.Log("bundle name is contain ==" + bundleName); } }
// 回调 ,加载指定包完成,加载依赖包 private void OnLoadedCallBack(string sceneName, string bundleName) { if (sceneManagers.ContainsKey(sceneName)) { IABSceneManager sceneManager = sceneManagers[sceneName]; StartCoroutine(sceneManager.LoadAssetSys(bundleName)); } else { Debug.Log("bundle name is not contains = " + bundleName); } }