예제 #1
0
 public void DebugAllAssetBundle(string sceneName)
 {
     if (mABManagerDict.ContainsKey(sceneName))
     {
         IABSceneManager sceneManager = mABManagerDict[sceneName];
         sceneManager.DebugAllAsset();
     }
 }
예제 #2
0
 public void DebugAllAssetBundle(string sceneName)
 {
     if (loadManager.ContainsKey(sceneName))
     {
         IABSceneManager tmpManager = loadManager[sceneName];
         tmpManager.DebugAllAsset();
     }
 }
예제 #3
0
    public void DebugAllAssetbundle(string sceneName)
    {
        if (sceneManagers.ContainsKey(sceneName))
        {
            IABSceneManager sceneMgr = sceneManagers[sceneName];

            sceneMgr.DebugAllAsset();
        }
    }