public override void SetBaseProperties() { myName = "Poison Golem"; base.SetBaseProperties(); CharacterModelController.SetUpAsPoisonGolemPreset(myModel); mySpellBook.EnemyLearnAbility("Move"); mySpellBook.EnemyLearnAbility("Strike"); mySpellBook.EnemyLearnAbility("Noxious Fumes"); mySpellBook.EnemyLearnAbility("Toxic Slash"); mySpellBook.EnemyLearnAbility("Chemical Reaction"); myPassiveManager.ModifyToxicAura(2); myMainHandWeapon = ItemLibrary.Instance.GetItemByName("Simple Staff"); }