public override void SetBaseProperties() { myName = "Dark Elf Ranger"; base.SetBaseProperties(); CharacterModelController.SetUpAsDarkElfRangerPreset(myModel); mySpellBook.EnemyLearnAbility("Move"); mySpellBook.EnemyLearnAbility("Shoot"); mySpellBook.EnemyLearnAbility("Impaling Bolt"); mySpellBook.EnemyLearnAbility("Pinning Shot"); mySpellBook.EnemyLearnAbility("Overwatch"); mySpellBook.EnemyLearnAbility("Snipe"); // myPassiveManager.ModifyStealth(1); myPassiveManager.ModifyFlux(1); myPassiveManager.ModifyTrueSight(1); myMainHandWeapon = ItemLibrary.Instance.GetItemByName("Simple Bow"); }