public override void SetBaseProperties() { myName = "Goblin War Chief"; base.SetBaseProperties(); CharacterModelController.SetUpAsGoblinWarChiefPreset(myModel); mySpellBook.EnemyLearnAbility("Invigorate"); mySpellBook.EnemyLearnAbility("Goblin War Cry"); mySpellBook.EnemyLearnAbility("Move"); mySpellBook.EnemyLearnAbility("Strike"); myPassiveManager.ModifyNimble(1); myPassiveManager.ModifyFury(1); myMainHandWeapon = ItemLibrary.Instance.GetItemByName("Simple Battle Axe"); }