public override void SetBaseProperties() { myName = "Mork"; base.SetBaseProperties(); CharacterModelController.SetUpAsMorkPreset(myModel); mySpellBook.EnemyLearnAbility("Move"); mySpellBook.EnemyLearnAbility("Strike"); mySpellBook.EnemyLearnAbility("Smash"); mySpellBook.EnemyLearnAbility("Whirlwind"); myPassiveManager.ModifyGrowing(3); myPassiveManager.ModifyUnstoppable(1); myMainHandWeapon = ItemLibrary.Instance.GetItemByName("Simple Battle Axe"); }