public override void SetBaseProperties() { myName = "Goblin Stabby"; base.SetBaseProperties(); CharacterModelController.SetUpAsGoblinStabbyPreset(myModel); mySpellBook.EnemyLearnAbility("Move"); mySpellBook.EnemyLearnAbility("Twin Strike"); mySpellBook.EnemyLearnAbility("Tendon Slash"); myPassiveManager.ModifyNimble(1); myPassiveManager.ModifyPoisonous(1); myMainHandWeapon = ItemLibrary.Instance.GetItemByName("Simple Sword"); myOffHandWeapon = ItemLibrary.Instance.GetItemByName("Simple Sword"); }