private static string _GetDisplayPrice(string sku, string defaultPrice) { Enhance.InitializeEnhance(); #if UNITY_EDITOR return(FGLEditorInternals.GetDisplayPrice(sku, defaultPrice)); #elif UNITY_ANDROID return(FGLAndroidInternals.GetDisplayPrice(sku, defaultPrice)); #elif UNITY_IOS return(FGLiOSInternals.GetDisplayPrice(sku, defaultPrice)); #else return(defaultPrice); #endif }