private static string _GetDisplayPrice(string sku, string defaultPrice)
    {
        Enhance.InitializeEnhance();

#if UNITY_EDITOR
        return(FGLEditorInternals.GetDisplayPrice(sku, defaultPrice));
#elif UNITY_ANDROID
        return(FGLAndroidInternals.GetDisplayPrice(sku, defaultPrice));
#elif UNITY_IOS
        return(FGLiOSInternals.GetDisplayPrice(sku, defaultPrice));
#else
        return(defaultPrice);
#endif
    }