コード例 #1
0
ファイル: FGLEnhance.cs プロジェクト: kosenshou/gamekit
    /**
     * Log custom analytics event
     *
     * @param eventType event type (for instance 'level_completed')
     * @param paramKey parameter key (for instance 'level')
     * @param paramValue parameter value (for instance '3')
     */
    public static void LogEvent(string eventType, string paramKey, string paramValue)
    {
        InitializeEnhance();

#if UNITY_EDITOR
        FGLEditorInternals.LogEvent(eventType, paramKey, paramValue);
#elif UNITY_ANDROID
        FGLAndroidInternals.LogEvent(eventType, paramKey, paramValue);
#elif UNITY_IOS
        FGLiOSInternals.LogEvent(eventType, paramKey, paramValue);
#endif
    }