Esempio n. 1
0
        static int _m_LogWarning_xlua_st_(RealStatePtr L)
        {
            try {
                {
#if UNITY_EDITOR
                    string text = LuaAPI.lua_tostring(L, 1);

                    GameDebug.LogWarning(text);
#else
                    LuaAPI.lua_tostring_noret(L, 1);
#endif

                    return(0);
                }
            } catch (System.Exception __gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e));
            }
        }