Esempio n. 1
0
        public static int Cast(RealStatePtr L)
        {
            try
            {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
                Type             type;
                translator.Get(L, 2, out type);

                if (type == null)
                {
                    return(LuaAPI.luaL_error(L, "#2 param[" + LuaAPI.lua_tostring(L, 2) + "]is not valid type indicator"));
                }
                LuaAPI.luaL_getmetatable(L, type.FullName);
                if (LuaAPI.lua_isnil(L, -1))
                {
                    return(LuaAPI.luaL_error(L, "no gen code for " + LuaAPI.lua_tostring(L, 2)));
                }
                LuaAPI.lua_setmetatable(L, 1);
                return(0);
            }
            catch (System.Exception e)
            {
                return(LuaAPI.luaL_error(L, "c# exception in xlua.cast:" + e));
            }
        }
        public ObjectTranslator(LuaEnv luaenv, RealStatePtr L)
        {
            assemblies = new List <Assembly>();

            foreach (Assembly assembly in AppDomain.CurrentDomain.GetAssemblies())
            {
                assemblies.Add(assembly);
            }

            this.luaEnv      = luaenv;
            objectCasters    = new ObjectCasters(this);
            objectCheckers   = new ObjectCheckers(this);
            methodWrapsCache = new MethodWrapsCache(this, objectCheckers, objectCasters);
            metaFunctions    = new StaticLuaCallbacks();

            importTypeFunction   = new LuaCSFunction(StaticLuaCallbacks.ImportType);
            loadAssemblyFunction = new LuaCSFunction(StaticLuaCallbacks.LoadAssembly);
            castFunction         = new LuaCSFunction(StaticLuaCallbacks.Cast);

            LuaAPI.lua_newtable(L);
            LuaAPI.lua_newtable(L);
            LuaAPI.xlua_pushasciistring(L, "__mode");
            LuaAPI.xlua_pushasciistring(L, "v");
            LuaAPI.lua_rawset(L, -3);
            LuaAPI.lua_setmetatable(L, -2);
            cacheRef = LuaAPI.luaL_ref(L, LuaIndexes.LUA_REGISTRYINDEX);

            initCSharpCallLua();
        }
Esempio n. 3
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        public void SetMetaTable(LuaTable metaTable)
        {
#if THREAD_SAFE || HOTFIX_ENABLE
            lock (luaEnv.luaEnvLock)
            {
#endif
            push(luaEnv.L);
            metaTable.push(luaEnv.L);
            LuaAPI.lua_setmetatable(luaEnv.L, -2);
            LuaAPI.lua_pop(luaEnv.L, 1);
#if THREAD_SAFE || HOTFIX_ENABLE
        }
#endif
        }
Esempio n. 4
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        internal static bool SetMetaTable(IntPtr L, int table_index)
        {
            LuaAPI.xlua_getglobal(L, DefineConstantsCookieHandler.COOKIE_VAR);
            if (LuaAPI.lua_getmetatable(L, -1) == 0)
            {
                LuaAPI.lua_pop(L, 1);
                Debug.Log("Need Table to SetMetatable!");

                return(false);
            }

            LuaAPI.lua_setmetatable(L, table_index);
            LuaAPI.lua_pop(L, 1);
            return(true);
        }
Esempio n. 5
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        public static void BeginClassRegister(Type type, RealStatePtr L, LuaCSFunction creator, int class_field_count,
                                              int static_getter_count, int static_setter_count)
        {
            LuaAPI.lua_createtable(L, 0, class_field_count);

            int cls_table = LuaAPI.lua_gettop(L);

            SetCSTable(L, type, cls_table);

            LuaAPI.lua_createtable(L, 0, 3);
            int meta_table = LuaAPI.lua_gettop(L);

            if (creator != null)
            {
                LuaAPI.xlua_pushasciistring(L, "__call");
                LuaAPI.lua_pushstdcallcfunction(L, creator);
                LuaAPI.lua_rawset(L, -3);
            }

            if (static_getter_count == 0)
            {
                LuaAPI.lua_pushnil(L);
            }
            else
            {
                LuaAPI.lua_createtable(L, 0, static_getter_count);
            }

            if (static_setter_count == 0)
            {
                LuaAPI.lua_pushnil(L);
            }
            else
            {
                LuaAPI.lua_createtable(L, 0, static_setter_count);
            }
            LuaAPI.lua_pushvalue(L, meta_table);
            LuaAPI.lua_setmetatable(L, cls_table);
        }
Esempio n. 6
0
        public ObjectTranslator(LuaEnv luaenv, RealStatePtr L)
        {
#if XLUA_GENERAL
            var dumb_field = typeof(ObjectTranslator).GetField("s_gen_reg_dumb_obj", BindingFlags.Static | BindingFlags.DeclaredOnly | BindingFlags.NonPublic);
            if (dumb_field != null)
            {
                dumb_field.GetValue(null);
            }
#endif
            assemblies = new List <Assembly>();

            foreach (Assembly assembly in AppDomain.CurrentDomain.GetAssemblies())
            {
                assemblies.Add(assembly);
            }

            this.luaEnv      = luaenv;
            objectCasters    = new ObjectCasters(this);
            objectCheckers   = new ObjectCheckers(this);
            methodWrapsCache = new MethodWrapsCache(this, objectCheckers, objectCasters);
            metaFunctions    = new StaticLuaCallbacks();

            importTypeFunction   = new LuaCSFunction(StaticLuaCallbacks.ImportType);
            loadAssemblyFunction = new LuaCSFunction(StaticLuaCallbacks.LoadAssembly);
            castFunction         = new LuaCSFunction(StaticLuaCallbacks.Cast);
            cTypeFunction        = new LuaCSFunction(StaticLuaCallbacks.Ctype);

            LuaAPI.lua_newtable(L);
            LuaAPI.lua_newtable(L);
            LuaAPI.xlua_pushasciistring(L, "__mode");
            LuaAPI.xlua_pushasciistring(L, "v");
            LuaAPI.lua_rawset(L, -3);
            LuaAPI.lua_setmetatable(L, -2);
            cacheRef = LuaAPI.luaL_ref(L, LuaIndexes.LUA_REGISTRYINDEX);

            initCSharpCallLua();
        }
Esempio n. 7
0
        public LuaEnv()
        {
            if (LuaAPI.xlua_get_lib_version() != LIB_VERSION_EXPECT)
            {
                throw new InvalidProgramException("wrong lib version expect:"
                                                  + LIB_VERSION_EXPECT + " but got:" + LuaAPI.xlua_get_lib_version());
            }

#if THREAD_SAFE || HOTFIX_ENABLE
            lock (luaEnvLock)
            {
#endif
            LuaIndexes.LUA_REGISTRYINDEX = LuaAPI.xlua_get_registry_index();
#if GEN_CODE_MINIMIZE
            LuaAPI.xlua_set_csharp_wrapper_caller(InternalGlobals.CSharpWrapperCallerPtr);
#endif
            // Create State
            rawL = LuaAPI.luaL_newstate();

            //Init Base Libs
            LuaAPI.luaopen_xlua(rawL);
            LuaAPI.luaopen_i64lib(rawL);

            translator = new ObjectTranslator(this, rawL);
            translator.createFunctionMetatable(rawL);
            translator.OpenLib(rawL);
            ObjectTranslatorPool.Instance.Add(rawL, translator);

            LuaAPI.lua_atpanic(rawL, StaticLuaCallbacks.Panic);

#if !XLUA_GENERAL
            LuaAPI.lua_pushstdcallcfunction(rawL, StaticLuaCallbacks.Print);
            if (0 != LuaAPI.xlua_setglobal(rawL, "print"))
            {
                throw new Exception("call xlua_setglobal fail!");
            }
#endif

            //template engine lib register
            TemplateEngine.LuaTemplate.OpenLib(rawL);

            AddSearcher(StaticLuaCallbacks.LoadBuiltinLib, 2); // just after the preload searcher
            AddSearcher(StaticLuaCallbacks.LoadFromCustomLoaders, 3);
#if !XLUA_GENERAL
            AddSearcher(StaticLuaCallbacks.LoadFromResource, 4);
            AddSearcher(StaticLuaCallbacks.LoadFromStreamingAssetsPath, -1);
#endif
            DoString(init_xlua, "Init");
            init_xlua = null;

#if !UNITY_SWITCH || UNITY_EDITOR
            AddBuildin("socket.core", StaticLuaCallbacks.LoadSocketCore);
            AddBuildin("socket", StaticLuaCallbacks.LoadSocketCore);
#endif

            AddBuildin("CS", StaticLuaCallbacks.LoadCS);
            AddBuildin("pb", XLua.LuaDLL.Lua.LoadPB);

            LuaAPI.lua_newtable(rawL); //metatable of indexs and newindexs functions
            LuaAPI.xlua_pushasciistring(rawL, "__index");
            LuaAPI.lua_pushstdcallcfunction(rawL, StaticLuaCallbacks.MetaFuncIndex);
            LuaAPI.lua_rawset(rawL, -3);

            LuaAPI.xlua_pushasciistring(rawL, Utils.LuaIndexsFieldName);
            LuaAPI.lua_newtable(rawL);
            LuaAPI.lua_pushvalue(rawL, -3);
            LuaAPI.lua_setmetatable(rawL, -2);
            LuaAPI.lua_rawset(rawL, LuaIndexes.LUA_REGISTRYINDEX);

            LuaAPI.xlua_pushasciistring(rawL, Utils.LuaNewIndexsFieldName);
            LuaAPI.lua_newtable(rawL);
            LuaAPI.lua_pushvalue(rawL, -3);
            LuaAPI.lua_setmetatable(rawL, -2);
            LuaAPI.lua_rawset(rawL, LuaIndexes.LUA_REGISTRYINDEX);

            LuaAPI.xlua_pushasciistring(rawL, Utils.LuaClassIndexsFieldName);
            LuaAPI.lua_newtable(rawL);
            LuaAPI.lua_pushvalue(rawL, -3);
            LuaAPI.lua_setmetatable(rawL, -2);
            LuaAPI.lua_rawset(rawL, LuaIndexes.LUA_REGISTRYINDEX);

            LuaAPI.xlua_pushasciistring(rawL, Utils.LuaClassNewIndexsFieldName);
            LuaAPI.lua_newtable(rawL);
            LuaAPI.lua_pushvalue(rawL, -3);
            LuaAPI.lua_setmetatable(rawL, -2);
            LuaAPI.lua_rawset(rawL, LuaIndexes.LUA_REGISTRYINDEX);

            LuaAPI.lua_pop(rawL, 1); // pop metatable of indexs and newindexs functions

            LuaAPI.xlua_pushasciistring(rawL, MAIN_SHREAD);
            LuaAPI.lua_pushthread(rawL);
            LuaAPI.lua_rawset(rawL, LuaIndexes.LUA_REGISTRYINDEX);

            LuaAPI.xlua_pushasciistring(rawL, CSHARP_NAMESPACE);
            if (0 != LuaAPI.xlua_getglobal(rawL, "CS"))
            {
                throw new Exception("get CS fail!");
            }
            LuaAPI.lua_rawset(rawL, LuaIndexes.LUA_REGISTRYINDEX);

#if !XLUA_GENERAL && (!UNITY_WSA || UNITY_EDITOR)
            translator.Alias(typeof(Type), "System.MonoType");
#endif

            if (0 != LuaAPI.xlua_getglobal(rawL, "_G"))
            {
                throw new Exception("get _G fail!");
            }
            translator.Get(rawL, -1, out _G);
            LuaAPI.lua_pop(rawL, 1);

            errorFuncRef = LuaAPI.get_error_func_ref(rawL);

            if (initers != null)
            {
                for (int i = 0; i < initers.Count; i++)
                {
                    initers[i](this, translator);
                }
            }

            translator.CreateArrayMetatable(rawL);
            translator.CreateDelegateMetatable(rawL);
            translator.CreateEnumerablePairs(rawL);
#if THREAD_SAFE || HOTFIX_ENABLE
        }
#endif
        }
Esempio n. 8
0
        public LuaEnv()
        {
#if THREAD_SAFT || HOTFIX_ENABLE
            lock (luaEnvLock)
            {
#endif
            LuaIndexes.LUA_REGISTRYINDEX = LuaAPI.xlua_get_registry_index();;
            // Create State
            L = LuaAPI.luaL_newstate();

            //Init Base Libs
            LuaAPI.luaopen_xlua(L);
            LuaAPI.luaopen_i64lib(L);
            LuaAPI.luaopen_perflib(L);

            translator = new ObjectTranslator(this, L);
            translator.createFunctionMetatable(L);
            translator.OpenLib(L);
            ObjectTranslatorPool.Instance.Add(L, translator);

            LuaAPI.lua_atpanic(L, StaticLuaCallbacks.Panic);

            LuaAPI.lua_pushstdcallcfunction(L, StaticLuaCallbacks.Print);
            if (0 != LuaAPI.xlua_setglobal(L, "print"))
            {
                throw new Exception("call xlua_setglobal fail!");
            }

            //template engine lib register
            TemplateEngine.LuaTemplate.OpenLib(L);

            AddSearcher(StaticLuaCallbacks.LoadBuiltinLib, 2);     // just after the preload searcher
            AddSearcher(StaticLuaCallbacks.LoadFromCustomLoaders, 3);
            AddSearcher(StaticLuaCallbacks.LoadFromResource, 4);
            AddSearcher(StaticLuaCallbacks.LoadFromStreamingAssetsPath, -1);
            DoString(init_xlua, "Init");
            init_xlua = null;

            AddBuildin("socket.core", StaticLuaCallbacks.LoadSocketCore);
            AddBuildin("socket", StaticLuaCallbacks.LoadSocketCore);

            LuaAPI.lua_newtable(L);     //metatable of indexs and newindexs functions
            LuaAPI.xlua_pushasciistring(L, "__index");
            LuaAPI.lua_pushstdcallcfunction(L, StaticLuaCallbacks.MetaFuncIndex);
            LuaAPI.lua_rawset(L, -3);

            LuaAPI.xlua_pushasciistring(L, Utils.LuaIndexsFieldName);
            LuaAPI.lua_newtable(L);
            LuaAPI.lua_pushvalue(L, -3);
            LuaAPI.lua_setmetatable(L, -2);
            LuaAPI.lua_rawset(L, LuaIndexes.LUA_REGISTRYINDEX);

            LuaAPI.xlua_pushasciistring(L, Utils.LuaNewIndexsFieldName);
            LuaAPI.lua_newtable(L);
            LuaAPI.lua_pushvalue(L, -3);
            LuaAPI.lua_setmetatable(L, -2);
            LuaAPI.lua_rawset(L, LuaIndexes.LUA_REGISTRYINDEX);

            LuaAPI.xlua_pushasciistring(L, Utils.LuaClassIndexsFieldName);
            LuaAPI.lua_newtable(L);
            LuaAPI.lua_pushvalue(L, -3);
            LuaAPI.lua_setmetatable(L, -2);
            LuaAPI.lua_rawset(L, LuaIndexes.LUA_REGISTRYINDEX);

            LuaAPI.xlua_pushasciistring(L, Utils.LuaClassNewIndexsFieldName);
            LuaAPI.lua_newtable(L);
            LuaAPI.lua_pushvalue(L, -3);
            LuaAPI.lua_setmetatable(L, -2);
            LuaAPI.lua_rawset(L, LuaIndexes.LUA_REGISTRYINDEX);

            LuaAPI.lua_pop(L, 1);     // pop metatable of indexs and newindexs functions

            LuaAPI.xlua_pushasciistring(L, "xlua_main_thread");
            LuaAPI.lua_pushthread(L);
            LuaAPI.lua_rawset(L, LuaIndexes.LUA_REGISTRYINDEX);

            translator.Alias(typeof(Type), "System.MonoType");

            if (0 != LuaAPI.xlua_getglobal(L, "_G"))
            {
                throw new Exception("call xlua_getglobal fail!");
            }
            translator.Get(L, -1, out _G);
            LuaAPI.lua_pop(L, 1);

            errorFuncRef = LuaAPI.get_error_func_ref(L);

            if (initers != null)
            {
                for (int i = 0; i < initers.Count; i++)
                {
                    initers[i](this, translator);
                }
            }

            translator.CreateArrayMetatable(L);
            translator.CreateDelegateMetatable(L);
#if THREAD_SAFT || HOTFIX_ENABLE
        }
#endif
        }
Esempio n. 9
0
        public static void ReflectionWrap(RealStatePtr L, Type type)
        {
            int top_enter = LuaAPI.lua_gettop(L);
            ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);

            //create obj meta table
            LuaAPI.luaL_getmetatable(L, type.FullName);
            if (LuaAPI.lua_isnil(L, -1))
            {
                LuaAPI.lua_pop(L, 1);
                LuaAPI.luaL_newmetatable(L, type.FullName);
            }
            LuaAPI.lua_pushlightuserdata(L, LuaAPI.xlua_tag());
            LuaAPI.lua_pushnumber(L, 1);
            LuaAPI.lua_rawset(L, -3);
            int obj_meta = LuaAPI.lua_gettop(L);

            LuaAPI.lua_newtable(L);
            int cls_meta = LuaAPI.lua_gettop(L);

            LuaAPI.lua_newtable(L);
            int obj_field = LuaAPI.lua_gettop(L);

            LuaAPI.lua_newtable(L);
            int obj_getter = LuaAPI.lua_gettop(L);

            LuaAPI.lua_newtable(L);
            int obj_setter = LuaAPI.lua_gettop(L);

            LuaAPI.lua_newtable(L);
            int cls_field = LuaAPI.lua_gettop(L);

            LuaAPI.lua_newtable(L);
            int cls_getter = LuaAPI.lua_gettop(L);

            LuaAPI.lua_newtable(L);
            int cls_setter = LuaAPI.lua_gettop(L);

            LuaCSFunction item_getter;
            LuaCSFunction item_setter;

            makeReflectionWrap(L, type, cls_field, cls_getter, cls_setter, obj_field, obj_getter, obj_setter, obj_meta,
                               out item_getter, out item_setter);

            // init obj metatable
            LuaAPI.xlua_pushasciistring(L, "__gc");
            LuaAPI.lua_pushstdcallcfunction(L, translator.metaFunctions.GcMeta);
            LuaAPI.lua_rawset(L, obj_meta);

            LuaAPI.xlua_pushasciistring(L, "__tostring");
            LuaAPI.lua_pushstdcallcfunction(L, translator.metaFunctions.ToStringMeta);
            LuaAPI.lua_rawset(L, obj_meta);

            LuaAPI.xlua_pushasciistring(L, "__index");
            LuaAPI.lua_pushvalue(L, obj_field);
            LuaAPI.lua_pushvalue(L, obj_getter);
            translator.PushFixCSFunction(L, item_getter);
            translator.PushAny(L, type.BaseType);
            LuaAPI.xlua_pushasciistring(L, Utils.LuaIndexsFieldName);
            LuaAPI.lua_rawget(L, LuaIndexes.LUA_REGISTRYINDEX);
            LuaAPI.lua_pushnil(L);
            LuaAPI.gen_obj_indexer(L);
            //store in lua indexs function tables
            LuaAPI.xlua_pushasciistring(L, Utils.LuaIndexsFieldName);
            LuaAPI.lua_rawget(L, LuaIndexes.LUA_REGISTRYINDEX);
            translator.Push(L, type);
            LuaAPI.lua_pushvalue(L, -3);
            LuaAPI.lua_rawset(L, -3);
            LuaAPI.lua_pop(L, 1);
            LuaAPI.lua_rawset(L, obj_meta); // set __index

            LuaAPI.xlua_pushasciistring(L, "__newindex");
            LuaAPI.lua_pushvalue(L, obj_setter);
            translator.PushFixCSFunction(L, item_setter);
            translator.Push(L, type.BaseType);
            LuaAPI.xlua_pushasciistring(L, Utils.LuaNewIndexsFieldName);
            LuaAPI.lua_rawget(L, LuaIndexes.LUA_REGISTRYINDEX);
            LuaAPI.lua_pushnil(L);
            LuaAPI.gen_obj_newindexer(L);
            //store in lua newindexs function tables
            LuaAPI.xlua_pushasciistring(L, Utils.LuaNewIndexsFieldName);
            LuaAPI.lua_rawget(L, LuaIndexes.LUA_REGISTRYINDEX);
            translator.Push(L, type);
            LuaAPI.lua_pushvalue(L, -3);
            LuaAPI.lua_rawset(L, -3);
            LuaAPI.lua_pop(L, 1);
            LuaAPI.lua_rawset(L, obj_meta); // set __newindex
            //finish init obj metatable

            LuaAPI.xlua_pushasciistring(L, "UnderlyingSystemType");
            translator.PushAny(L, type);
            LuaAPI.lua_rawset(L, cls_field);

            if (type != null && type.IsEnum)
            {
                LuaAPI.xlua_pushasciistring(L, "__CastFrom");
                translator.PushFixCSFunction(L, genEnumCastFrom(type));
                LuaAPI.lua_rawset(L, cls_field);
            }

            //set cls_field to namespace
            SetCSTable(L, type, cls_field);
            //finish set cls_field to namespace

            //init class meta
            LuaAPI.xlua_pushasciistring(L, "__index");
            LuaAPI.lua_pushvalue(L, cls_getter);
            LuaAPI.lua_pushvalue(L, cls_field);
            translator.Push(L, type.BaseType);
            LuaAPI.xlua_pushasciistring(L, Utils.LuaClassIndexsFieldName);
            LuaAPI.lua_rawget(L, LuaIndexes.LUA_REGISTRYINDEX);
            LuaAPI.gen_cls_indexer(L);
            //store in lua indexs function tables
            LuaAPI.xlua_pushasciistring(L, Utils.LuaClassIndexsFieldName);
            LuaAPI.lua_rawget(L, LuaIndexes.LUA_REGISTRYINDEX);
            translator.Push(L, type);
            LuaAPI.lua_pushvalue(L, -3);
            LuaAPI.lua_rawset(L, -3);
            LuaAPI.lua_pop(L, 1);
            LuaAPI.lua_rawset(L, cls_meta); // set __index

            LuaAPI.xlua_pushasciistring(L, "__newindex");
            LuaAPI.lua_pushvalue(L, cls_setter);
            translator.Push(L, type.BaseType);
            LuaAPI.xlua_pushasciistring(L, Utils.LuaClassNewIndexsFieldName);
            LuaAPI.lua_rawget(L, LuaIndexes.LUA_REGISTRYINDEX);
            LuaAPI.gen_cls_newindexer(L);
            //store in lua newindexs function tables
            LuaAPI.xlua_pushasciistring(L, Utils.LuaClassNewIndexsFieldName);
            LuaAPI.lua_rawget(L, LuaIndexes.LUA_REGISTRYINDEX);
            translator.Push(L, type);
            LuaAPI.lua_pushvalue(L, -3);
            LuaAPI.lua_rawset(L, -3);
            LuaAPI.lua_pop(L, 1);
            LuaAPI.lua_rawset(L, cls_meta); // set __newindex

            LuaCSFunction constructor = translator.methodWrapsCache.GetConstructorWrap(type);

            if (constructor == null)
            {
                constructor = (RealStatePtr LL) =>
                {
                    return(LuaAPI.luaL_error(LL, "No constructor for " + type));
                };
            }

            LuaAPI.xlua_pushasciistring(L, "__call");
            translator.PushFixCSFunction(L, constructor);
            LuaAPI.lua_rawset(L, cls_meta);

            LuaAPI.lua_pushvalue(L, cls_meta);
            LuaAPI.lua_setmetatable(L, cls_field);

            LuaAPI.lua_pop(L, 8);

            System.Diagnostics.Debug.Assert(top_enter == LuaAPI.lua_gettop(L));
        }
Esempio n. 10
0
        public static void ReflectionWrap(RealStatePtr L, Type type)
        {
            int top_enter = LuaAPI.lua_gettop(L);
            ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);

            //create obj meta table
            LuaAPI.luaL_getmetatable(L, type.FullName);
            if (LuaAPI.lua_isnil(L, -1))
            {
                LuaAPI.lua_pop(L, 1);
                LuaAPI.luaL_newmetatable(L, type.FullName);
            }
            LuaAPI.lua_pushlightuserdata(L, LuaAPI.xlua_tag());
            LuaAPI.lua_pushnumber(L, 1);
            LuaAPI.lua_rawset(L, -3);
            int obj_meta = LuaAPI.lua_gettop(L);

            LuaAPI.lua_newtable(L);
            int cls_meta = LuaAPI.lua_gettop(L);

            LuaAPI.lua_newtable(L);
            int obj_field = LuaAPI.lua_gettop(L);

            LuaAPI.lua_newtable(L);
            int obj_getter = LuaAPI.lua_gettop(L);

            LuaAPI.lua_newtable(L);
            int obj_setter = LuaAPI.lua_gettop(L);

            LuaAPI.lua_newtable(L);
            int cls_field = LuaAPI.lua_gettop(L);

            LuaAPI.lua_newtable(L);
            int cls_getter = LuaAPI.lua_gettop(L);

            LuaAPI.lua_newtable(L);
            int cls_setter = LuaAPI.lua_gettop(L);

            BindingFlags flag = BindingFlags.DeclaredOnly | BindingFlags.Public | BindingFlags.Instance | BindingFlags.Static;

            FieldInfo[] fields = type.GetFields(flag);

            for (int i = 0; i < fields.Length; ++i)
            {
                FieldInfo field = fields[i];
                if (field.IsStatic && (field.IsInitOnly || field.IsLiteral))
                {
                    LuaAPI.xlua_pushasciistring(L, field.Name);
                    translator.PushAny(L, field.GetValue(null));
                    LuaAPI.lua_rawset(L, cls_field);
                }
                else
                {
                    LuaAPI.xlua_pushasciistring(L, field.Name);
                    translator.PushFixCSFunction(L, genFieldGetter(type, field));
                    LuaAPI.lua_rawset(L, field.IsStatic ? cls_getter : obj_getter);

                    LuaAPI.xlua_pushasciistring(L, field.Name);
                    translator.PushFixCSFunction(L, genFieldSetter(type, field));
                    LuaAPI.lua_rawset(L, field.IsStatic ? cls_setter : obj_setter);
                }
            }

            EventInfo[] events = type.GetEvents(flag);
            for (int i = 0; i < events.Length; ++i)
            {
                EventInfo eventInfo = events[i];
                LuaAPI.xlua_pushasciistring(L, eventInfo.Name);
                translator.PushFixCSFunction(L, translator.methodWrapsCache.GetEventWrap(type, eventInfo.Name));
                bool is_static = (eventInfo.GetAddMethod() != null) ? eventInfo.GetAddMethod().IsStatic : eventInfo.GetRemoveMethod().IsStatic;
                LuaAPI.lua_rawset(L, is_static ? cls_field : obj_field);
            }

            Dictionary <string, PropertyInfo> prop_map = new Dictionary <string, PropertyInfo>();
            List <PropertyInfo> items = new List <PropertyInfo>();

            PropertyInfo[] props = type.GetProperties(flag);
            for (int i = 0; i < props.Length; ++i)
            {
                PropertyInfo prop = props[i];
                if (prop.Name == "Item")
                {
                    items.Add(prop);
                }
                else
                {
                    prop_map.Add(prop.Name, prop);
                }
            }

            var           item_array  = items.ToArray();
            LuaCSFunction item_getter = item_array.Length > 0 ? genItemGetter(type, item_array) : null;
            LuaCSFunction item_setter = item_array.Length > 0 ? genItemSetter(type, item_array) : null;;

            MethodInfo[] methods = type.GetMethods(flag);
            Dictionary <MethodKey, List <MemberInfo> > pending_methods = new Dictionary <MethodKey, List <MemberInfo> >();

            for (int i = 0; i < methods.Length; ++i)
            {
                MethodInfo method      = methods[i];
                string     method_name = method.Name;

                MethodKey method_key = new MethodKey {
                    Name = method_name, IsStatic = method.IsStatic
                };
                List <MemberInfo> overloads;
                if (pending_methods.TryGetValue(method_key, out overloads))
                {
                    overloads.Add(method);
                    continue;
                }

                PropertyInfo prop = null;
                if (method_name.StartsWith("add_") || method_name.StartsWith("remove_") ||
                    method_name == "get_Item" || method_name == "set_Item")
                {
                    continue;
                }

                if (method_name.StartsWith("op_")) // 操作符
                {
                    if (support_op.ContainsKey(method_name))
                    {
                        if (overloads == null)
                        {
                            overloads = new List <MemberInfo>();
                            pending_methods.Add(method_key, overloads);
                        }
                        overloads.Add(method);
                    }
                    continue;
                }
                else if (method_name.StartsWith("get_") && prop_map.TryGetValue(method.Name.Substring(4), out prop)) // getter of property
                {
                    LuaAPI.xlua_pushasciistring(L, prop.Name);
                    translator.PushFixCSFunction(L, genPropGetter(type, prop, method.IsStatic));
                    LuaAPI.lua_rawset(L, method.IsStatic ? cls_getter : obj_getter);
                }
                else if (method_name.StartsWith("set_") && prop_map.TryGetValue(method.Name.Substring(4), out prop)) // setter of property
                {
                    LuaAPI.xlua_pushasciistring(L, prop.Name);
                    translator.PushFixCSFunction(L, genPropSetter(type, prop, method.IsStatic));
                    LuaAPI.lua_rawset(L, method.IsStatic ? cls_setter : obj_setter);
                }
                else if (method_name == ".ctor" && method.IsConstructor)
                {
                    continue;
                }
                else
                {
                    if (overloads == null)
                    {
                        overloads = new List <MemberInfo>();
                        pending_methods.Add(method_key, overloads);
                    }
                    overloads.Add(method);
                }
            }

            foreach (var kv in pending_methods)
            {
                if (kv.Key.Name.StartsWith("op_")) // 操作符
                {
                    LuaAPI.xlua_pushasciistring(L, support_op[kv.Key.Name]);
                    translator.PushFixCSFunction(L,
                                                 new LuaCSFunction(translator.methodWrapsCache._GenMethodWrap(type, kv.Key.Name, kv.Value.ToArray()).Call));
                    LuaAPI.lua_rawset(L, obj_meta);
                }
                else
                {
                    LuaAPI.xlua_pushasciistring(L, kv.Key.Name);
                    translator.PushFixCSFunction(L,
                                                 new LuaCSFunction(translator.methodWrapsCache._GenMethodWrap(type, kv.Key.Name, kv.Value.ToArray()).Call));
                    LuaAPI.lua_rawset(L, kv.Key.IsStatic ? cls_field : obj_field);
                }
            }

            IEnumerable <MethodInfo> extend_methods = GetExtensionMethodsOf(type);

            if (extend_methods != null)
            {
                foreach (var kv in (from extend_method in extend_methods select(MemberInfo) extend_method into member group member by member.Name))
                {
                    LuaAPI.xlua_pushasciistring(L, kv.Key);
                    translator.PushFixCSFunction(L, new LuaCSFunction(translator.methodWrapsCache._GenMethodWrap(type, kv.Key, kv).Call));
                    LuaAPI.lua_rawset(L, obj_field);
                }
            }

            // init obj metatable
            LuaAPI.xlua_pushasciistring(L, "__gc");
            LuaAPI.lua_pushstdcallcfunction(L, translator.metaFunctions.GcMeta);
            LuaAPI.lua_rawset(L, obj_meta);

            LuaAPI.xlua_pushasciistring(L, "__tostring");
            LuaAPI.lua_pushstdcallcfunction(L, translator.metaFunctions.ToStringMeta);
            LuaAPI.lua_rawset(L, obj_meta);

            LuaAPI.xlua_pushasciistring(L, "__index");
            LuaAPI.lua_pushvalue(L, obj_field);
            LuaAPI.lua_pushvalue(L, obj_getter);
            translator.PushFixCSFunction(L, item_getter);
            translator.PushAny(L, type.BaseType);
            LuaAPI.xlua_pushasciistring(L, Utils.LuaIndexsFieldName);
            LuaAPI.lua_rawget(L, LuaIndexes.LUA_REGISTRYINDEX);
            LuaAPI.lua_pushnil(L);
            LuaAPI.gen_obj_indexer(L);
            //store in lua indexs function tables
            LuaAPI.xlua_pushasciistring(L, Utils.LuaIndexsFieldName);
            LuaAPI.lua_rawget(L, LuaIndexes.LUA_REGISTRYINDEX);
            translator.Push(L, type);
            LuaAPI.lua_pushvalue(L, -3);
            LuaAPI.lua_rawset(L, -3);
            LuaAPI.lua_pop(L, 1);
            LuaAPI.lua_rawset(L, obj_meta); // set __index

            LuaAPI.xlua_pushasciistring(L, "__newindex");
            LuaAPI.lua_pushvalue(L, obj_setter);
            translator.PushFixCSFunction(L, item_setter);
            translator.Push(L, type.BaseType);
            LuaAPI.xlua_pushasciistring(L, Utils.LuaNewIndexsFieldName);
            LuaAPI.lua_rawget(L, LuaIndexes.LUA_REGISTRYINDEX);
            LuaAPI.lua_pushnil(L);
            LuaAPI.gen_obj_newindexer(L);
            //store in lua newindexs function tables
            LuaAPI.xlua_pushasciistring(L, Utils.LuaNewIndexsFieldName);
            LuaAPI.lua_rawget(L, LuaIndexes.LUA_REGISTRYINDEX);
            translator.Push(L, type);
            LuaAPI.lua_pushvalue(L, -3);
            LuaAPI.lua_rawset(L, -3);
            LuaAPI.lua_pop(L, 1);
            LuaAPI.lua_rawset(L, obj_meta); // set __newindex
            //finish init obj metatable

            LuaAPI.xlua_pushasciistring(L, "UnderlyingSystemType");
            translator.PushAny(L, type);
            LuaAPI.lua_rawset(L, cls_field);

            if (type != null && type.IsEnum)
            {
                LuaAPI.xlua_pushasciistring(L, "__CastFrom");
                translator.PushFixCSFunction(L, genEnumCastFrom(type));
                LuaAPI.lua_rawset(L, cls_field);
            }

            //set cls_field to namespace
            SetCSTable(L, type, cls_field);
            //finish set cls_field to namespace

            //init class meta
            LuaAPI.xlua_pushasciistring(L, "__index");
            LuaAPI.lua_pushvalue(L, cls_getter);
            LuaAPI.lua_pushvalue(L, cls_field);
            translator.Push(L, type.BaseType);
            LuaAPI.xlua_pushasciistring(L, Utils.LuaClassIndexsFieldName);
            LuaAPI.lua_rawget(L, LuaIndexes.LUA_REGISTRYINDEX);
            LuaAPI.gen_cls_indexer(L);
            //store in lua indexs function tables
            LuaAPI.xlua_pushasciistring(L, Utils.LuaClassIndexsFieldName);
            LuaAPI.lua_rawget(L, LuaIndexes.LUA_REGISTRYINDEX);
            translator.Push(L, type);
            LuaAPI.lua_pushvalue(L, -3);
            LuaAPI.lua_rawset(L, -3);
            LuaAPI.lua_pop(L, 1);
            LuaAPI.lua_rawset(L, cls_meta); // set __index

            LuaAPI.xlua_pushasciistring(L, "__newindex");
            LuaAPI.lua_pushvalue(L, cls_setter);
            translator.Push(L, type.BaseType);
            LuaAPI.xlua_pushasciistring(L, Utils.LuaClassNewIndexsFieldName);
            LuaAPI.lua_rawget(L, LuaIndexes.LUA_REGISTRYINDEX);
            LuaAPI.gen_cls_newindexer(L);
            //store in lua newindexs function tables
            LuaAPI.xlua_pushasciistring(L, Utils.LuaClassNewIndexsFieldName);
            LuaAPI.lua_rawget(L, LuaIndexes.LUA_REGISTRYINDEX);
            translator.Push(L, type);
            LuaAPI.lua_pushvalue(L, -3);
            LuaAPI.lua_rawset(L, -3);
            LuaAPI.lua_pop(L, 1);
            LuaAPI.lua_rawset(L, cls_meta); // set __newindex

            LuaCSFunction constructor = translator.methodWrapsCache.GetConstructorWrap(type);

            if (constructor == null)
            {
                constructor = (RealStatePtr LL) =>
                {
                    return(LuaAPI.luaL_error(LL, "No constructor for " + type));
                };
            }

            LuaAPI.xlua_pushasciistring(L, "__call");
            translator.PushFixCSFunction(L, constructor);
            LuaAPI.lua_rawset(L, cls_meta);

            LuaAPI.lua_pushvalue(L, cls_meta);
            LuaAPI.lua_setmetatable(L, cls_field);

            LuaAPI.lua_pop(L, 8);

            System.Diagnostics.Debug.Assert(top_enter == LuaAPI.lua_gettop(L));
        }