public static void loadUpvalue(RealStatePtr L, Type type, string metafunc, int num) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); LuaAPI.xlua_pushasciistring(L, metafunc); LuaAPI.lua_rawget(L, LuaIndexes.LUA_REGISTRYINDEX); translator.Push(L, type); LuaAPI.lua_rawget(L, -2); for (int i = 1; i <= num; i++) { LuaAPI.lua_getupvalue(L, -i, i); if (LuaAPI.lua_isnil(L, -1)) { LuaAPI.lua_pop(L, 1); LuaAPI.lua_newtable(L); LuaAPI.lua_pushvalue(L, -1); LuaAPI.lua_setupvalue(L, -i - 2, i); } } for (int i = 0; i < num; i++) { LuaAPI.lua_remove(L, -num - 1); } }