Esempio n. 1
0
        public static bool characterInfo(GamePotSendLogCharacter info)
        {
            Debug.Log("[GPUnity][Call] characterInfo");
            bool result = false;

            if (info == null)
            {
                Debug.Log("GamePotSendLogCharacter is null");
                return(false);
            }

#if UNITY_EDITOR
            {
                Debug.Log("GamePot - characterInfo always returns false");
            }
#elif UNITY_IOS
            result = GamePotUnityPluginiOS.characterInfo(info.toString());
#elif UNITY_ANDROID
            result = GamePotUnityPluginAOS.characterInfo(info.toString());
#endif

            return(result);
        }