Esempio n. 1
0
        public static void showRefund()
        {
            Debug.Log("[GPUnity][Call] showRefund");

#if UNITY_EDITOR
            {
                Debug.Log("GamePot - UNITY EDITOR showRefund not supported");
            }
#elif UNITY_IOS
            GamePotUnityPluginiOS.showRefund();
#elif UNITY_ANDROID
            GamePotUnityPluginAOS.showRefund();
#endif
        }