Esempio n. 1
0
        public static bool isLinked(string linkType)
        {
#if UNITY_EDITOR
            {
                Debug.Log("GamePot - UNITY EDITOR always returns isLinked false");
            }
            return(false);
#elif UNITY_IOS
            return(GamePotUnityPluginiOS.isLinked(linkType));
#elif UNITY_ANDROID
            return(GamePotUnityPluginAOS.isLinked(linkType));
#endif
        }