public void StartSetup()
    {
        rb            = GetComponent <Rigidbody2D>();
        gameMenager   = FindObjectOfType <GameMenager>();
        myCamera      = FindObjectOfType <CameraFollow>();
        weaponsChange = FindObjectOfType <WeaponsChange>();
        gameMenager.StartFirstTurn();
        SetForceBar();
        SetFuelBar();
        SetAngleText();
        SetHPBar();

        cHealth = maxHealth;
        fuel    = 100f;
    }