public void SetHPBar()
    {
        var bar  = gameMenager.GetHPBar(gameObject.tag);
        var text = gameMenager.GetHPText(gameObject.tag);

        if (bar != null && text != null)
        {
            var scale = bar.GetComponent <RectTransform>();
            scale.localScale = new Vector3(cHealth / maxHealth, scale.localScale.y, scale.localScale.z);
            text.text        = ((int)cHealth).ToString();
        }
    }