public void StartSetup() { rb = GetComponent <Rigidbody2D>(); gameMenager = FindObjectOfType <GameMenager>(); myCamera = FindObjectOfType <CameraFollow>(); weaponsChange = FindObjectOfType <WeaponsChange>(); gameMenager.StartFirstTurn(); SetForceBar(); SetFuelBar(); SetAngleText(); SetHPBar(); cHealth = maxHealth; fuel = 100f; }