public void SetHPBar() { var bar = gameMenager.GetHPBar(gameObject.tag); var text = gameMenager.GetHPText(gameObject.tag); if (bar != null && text != null) { var scale = bar.GetComponent <RectTransform>(); scale.localScale = new Vector3(cHealth / maxHealth, scale.localScale.y, scale.localScale.z); text.text = ((int)cHealth).ToString(); } }