public override void OfferHeal(PlayerMobile m)
        {
            Direction = GetDirectionTo(m);

            if (m.CheckYoungHealTime())
            {
                Say(501229);                   // You look like you need some healing my child.

                m.PlaySound(0x1F2);
                m.FixedEffect(0x376A, 9, 32);

                m.Hits = m.HitsMax;
                Effects.SendLocationParticles(EffectItem.Create(this.Location, this.Map, EffectItem.DefaultDuration), 0x3728, 1, 10, 0x26B6);
                Effects.PlaySound(this.Location, this.Map, this.BaseSoundID);
                Delete();
            }
            else
            {
                PublicOverheadMessage(0, 96, true, "Haven't we done enough?");
                Effects.SendLocationParticles(EffectItem.Create(this.Location, this.Map, EffectItem.DefaultDuration), 0x3728, 1, 10, 0x26B6);
                Effects.PlaySound(this.Location, this.Map, this.BaseSoundID);
                Delete();

                // Say( 501228 ); // I can do no more for you at this time.
            }
        }
Exemple #2
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        public virtual void OfferHeal(PlayerMobile m)
        {
            Direction = GetDirectionTo(m);

            Say(501229);               //You look like you need some healing my child.

            m.PlaySound(0x1F2);
            m.FixedEffect(0x376A, 9, 32);

            m.Hits   = m.HitsMax;
            m.Poison = null;
        }
Exemple #3
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        public virtual void OfferHeal(PlayerMobile m)
        {
            Direction = GetDirectionTo(m);

            if (m.CheckYoungHealTime())
            {
                Say(501229);                   // You look like you need some healing my child.

                m.PlaySound(0x1F2);
                m.FixedEffect(0x376A, 9, 32);

                m.Hits = m.HitsMax;
            }
            else
            {
                Say(501228);                   // I can do no more for you at this time.
            }
        }
Exemple #4
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        public virtual void OfferHeal(PlayerMobile m)
        {
            Direction = GetDirectionTo(m);

            if (m.CheckYoungHealTime())
            {
                Say("Vous semblez avoir besoin de soin");                   // You look like you need some healing my child.

                m.PlaySound(0x1F2);
                m.FixedEffect(0x376A, 9, 32);

                m.Hits = m.HitsMax;
            }
            else
            {
                Say("Je ne peux rien faire de plus pour vous");                   // I can do no more for you at this time.
            }
        }
Exemple #5
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        public virtual void OfferHeal(PlayerMobile m)
        {
            Direction = GetDirectionTo(m);
            if (m.Alive)
            {
                Say(501229);                   // You look like you need some healing my child.

                m.PlaySound(0x1F2);
                m.FixedEffect(0x376A, 9, 32);

                m.Hits = m.HitsMax;
            }

            else
            {
                Say("Thou'rt not a decent and good person. I shall not heal thee.");
            }
        }
Exemple #6
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        public virtual void OfferHeal(PlayerMobile m)
        {
            Direction = GetDirectionTo(m);

            //		if ( m.CheckYoungHealTime() )
            if (DateTime.Now >= m_NextResurrect)
            {
                Say("Here's some help");                 // You look like you need some healing my child.
                Say("In Vas Mani");

                m.PlaySound(0x1F2);
                m.FixedEffect(0x376A, 9, 32);

                m.Hits          = (m.Hits + 50);
                m_NextResurrect = DateTime.Now + ResurrectDelay;
            }
            else
            {
                Say("You should be good");                 // I can do no more for you at this time.
            }
        }
		public virtual void OfferHeal( PlayerMobile m )
		{
			Direction = GetDirectionTo( m );

	//		if ( m.CheckYoungHealTime() )
			if ( DateTime.Now >= m_NextResurrect )
			{
				Say("Here's some help"); // You look like you need some healing my child.
				Say("In Vas Mani");

				m.PlaySound( 0x1F2 );
				m.FixedEffect( 0x376A, 9, 32 );

				m.Hits = (m.Hits + 50);
				m_NextResurrect = DateTime.Now + ResurrectDelay;
			}
			else
			{
				Say("You should be good"); // I can do no more for you at this time.
			}
		}
Exemple #8
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		public virtual void OfferHeal( PlayerMobile m )
		{
			Direction = GetDirectionTo( m );

			if ( m.CheckYoungHealTime() )
			{
				Say( 501229 ); // You look like you need some healing my child.

				m.PlaySound( 0x1F2 );
				m.FixedEffect( 0x376A, 9, 32 );

				m.Hits = m.HitsMax;
			}
			else
			{
				Say( 501228 ); // I can do no more for you at this time.
			}
		}
		public override void OfferHeal( PlayerMobile m )
		{
			Direction = GetDirectionTo( m );

			if ( m.CheckYoungHealTime() )
			{
				Say( 501229 ); // You look like you need some healing my child.

				m.PlaySound( 0x1F2 );
				m.FixedEffect( 0x376A, 9, 32 );

				m.Hits = m.HitsMax;
				Effects.SendLocationParticles( EffectItem.Create( this.Location, this.Map, EffectItem.DefaultDuration ), 0x3728, 1, 10, 0x26B6 );
				Effects.PlaySound( this.Location, this.Map, this.BaseSoundID );
				Delete();
			}
			else
			{
				PublicOverheadMessage( 0, 96, true, "Haven't we done enough?" );
				Effects.SendLocationParticles( EffectItem.Create( this.Location, this.Map, EffectItem.DefaultDuration ), 0x3728, 1, 10, 0x26B6 );
				Effects.PlaySound( this.Location, this.Map, this.BaseSoundID );
				Delete();

				// Say( 501228 ); // I can do no more for you at this time.
			}
		}
		public override void OfferHeal( PlayerMobile m )
		{
			Direction = GetDirectionTo( m );

			if ( m.CheckYoungHealTime() )
			{
				Say( "Let me annoint thee with oil, my child." );

				m.PlaySound( 0x1F2 );
				m.FixedEffect( 0x376A, 9, 32 );

				m.Hits = m.HitsMax;
			}
			else
			{
				Say( 501228 ); // I can do no more for you at this time.
			}
		}
Exemple #11
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		public virtual void OfferHeal( PlayerMobile m )
		{
			Direction = GetDirectionTo( m );

			Say( 501229 ); //You look like you need some healing my child.

			m.PlaySound( 0x1F2 );
			m.FixedEffect( 0x376A, 9, 32 );

			m.Hits = m.HitsMax;
			m.Poison = null;
		}
Exemple #12
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		public virtual void OfferHeal( PlayerMobile m )
		{
			Direction = GetDirectionTo( m );

			if ( m.CheckYoungHealTime() )
			{
				Say( "Vous semblez avoir besoin de soin" ); // You look like you need some healing my child.

				m.PlaySound( 0x1F2 );
				m.FixedEffect( 0x376A, 9, 32 );

				m.Hits = m.HitsMax;
			}
			else
			{
				Say( "Je ne peux rien faire de plus pour vous" ); // I can do no more for you at this time.
			}
		}