private static void DisplayStatus(PlayerMobile target, int offset, PlayerMobile[] cams)
		{
			if (target == null || !target.Alive || cams == null || cams.Length == 0)
			{
				return;
			}

			const int red = 44; // lower than green
			const int yellow = 54; // somewhere inbetween green and red
			const int green = 69; // greater than red

			string hLabel = String.Format("{0} / {1}", target.Hits, target.HitsMax); // hits
			int hHue = offset < 0 ? red : offset > 0 ? green : yellow;
				// negative offset = red, positive = green, neutral = yellow

			/*
			double percent = target.Hits / (double)target.HitsMax;

			string pLabel = String.Format("[{0}%]", percent * 100); // percent
			int pHue = (int)(red + (green - red) * percent); // interpolate between two hues
			*/

			if (offset != 0)
			{
				hLabel += String.Format(" ({0}{1:#,0})", offset > 0 ? "+" : String.Empty, offset);
			}

			Timer.DelayCall(
				TimeSpan.FromSeconds(0.5),
				() =>
				{
					foreach (PlayerMobile cam in cams.Where(cam => cam != null && !cam.Deleted && cam.NetState != null))
					{
						target.PrivateOverheadMessage(MessageType.Regular, hHue, true, hLabel, cam.NetState); // hits
						//target.PrivateOverheadMessage(MessageType.Regular, pHue, true, pLabel, cam.NetState); // percent
					}
				});
		}
		private static void DisplayDamage(PlayerMobile target, int damage, PlayerMobile[] cams)
		{
			if (target == null || cams == null || cams.Length == 0)
			{
				return;
			}

			Packet pNew = null;
			Packet pOld = null;

			foreach (PlayerMobile cam in cams.Where(cam => cam != null && !cam.Deleted && cam.NetState != null))
			{
				if (cam.NetState.DamagePacket)
				{
					if (pNew == null)
					{
						pNew = Packet.Acquire(new DamagePacket(target, damage));
					}

					cam.Send(pNew);
				}
				else
				{
					if (pOld == null)
					{
						pOld = Packet.Acquire(new DamagePacketOld(target, damage));
					}

					cam.Send(pOld);
				}
			}
		}