Exemple #1
0
    private void OnTriggerEnter2D(Collider2D collision)
    {
        if (collision.CompareTag("Player"))
        {
            PlayerLife player = FindObjectOfType <PlayerLife>();
            player.TakeDemage(demage);

            GameObject effect = Instantiate(effectDead, transform.position, Quaternion.identity);
            Destroy(effect, 3);
            Destroy(gameObject);
        }
    }