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C# (CSharp) GameInformation.ShowStatusGame Exemples
Langage de programmation:
C# (CSharp)
Class/Type:
GameInformation
Méthode/Fonction:
ShowStatusGame
Exemples au hotexamples.com:
1
C# (CSharp) GameInformation.ShowStatusGame - 1 exemples trouvés
. Ce sont les exemples réels les mieux notés de
GameInformation.ShowStatusGame
extraits de projets open source. Vous pouvez noter les exemples pour nous aider à en améliorer la qualité.
Méthodes fréquemment utilisées
Afficher
Cacher
IsPVP(12)
GetCurrentPlayer(11)
GetPlayer2(4)
GetAllCountriesOwnedByPlayer(3)
GetAdjacentCountriesWithDifferentOwner(3)
GetBattle(3)
GetAllPlayers(3)
GetAllCountries(2)
IndexOfCharacter(2)
Draw(2)
GetAdjacentCountriesWithSameOwner(2)
SetPlayerName(2)
SetPlayerRace(2)
GetPlayerName(2)
GetPlayerRace(2)
IsEndOfGame(1)
LoadHUD(1)
InitializeGame(1)
IsFinger(1)
AddInteraction(1)
MakeValidMovesList(1)
PlayerTurn(1)
PostPlayerScore(1)
Reset(1)
ResetAll(1)
ResetAttackingPath(1)
Serialize(1)
SetEnding(1)
SetPVP(1)
SetStoryPlayers(1)
SetupInformation(1)
Initialize(1)
GetMoveFromComputer(1)
GetSigns(1)
Deserialize(1)
AddToParty(1)
AdvanceFloor(1)
ChangeBoardAccordingToMove(1)
CheckHighScore(1)
CheckMoveValidation(1)
CheckWhoWon(1)
Clone(1)
CompletedLevel(1)
EquipOffensiveHardware(1)
GetSignColors(1)
GameInformationInit(1)
GameOver(1)
GetAudioSource(1)
GetEncounterColors(1)
GetEncounters(1)
Méthodes fréquemment utilisées
IsPVP (12)
GetCurrentPlayer (11)
GetPlayer2 (4)
GetAllCountriesOwnedByPlayer (3)
GetAdjacentCountriesWithDifferentOwner (3)
GetBattle (3)
GetAllPlayers (3)
GetAllCountries (2)
IndexOfCharacter (2)
Draw (2)
Méthodes fréquemment utilisées
GetAdjacentCountriesWithSameOwner (2)
SetPlayerName (2)
SetPlayerRace (2)
GetPlayerName (2)
GetPlayerRace (2)
IsEndOfGame (1)
LoadHUD (1)
InitializeGame (1)
IsFinger (1)
AddInteraction (1)
MakeValidMovesList (1)
PlayerTurn (1)
PostPlayerScore (1)
Reset (1)
ResetAll (1)
ResetAttackingPath (1)
Serialize (1)
SetEnding (1)
SetPVP (1)
SetStoryPlayers (1)
Méthodes fréquemment utilisées
MakeValidMovesList (1)
PlayerTurn (1)
PostPlayerScore (1)
Reset (1)
ResetAll (1)
ResetAttackingPath (1)
Serialize (1)
SetEnding (1)
SetPVP (1)
SetStoryPlayers (1)
SetupInformation (1)
Initialize (1)
GetMoveFromComputer (1)
GetSigns (1)
Deserialize (1)
AddToParty (1)
AdvanceFloor (1)
ChangeBoardAccordingToMove (1)
CheckHighScore (1)
CheckMoveValidation (1)
CheckWhoWon (1)
Clone (1)
CompletedLevel (1)
EquipOffensiveHardware (1)
GetSignColors (1)
GameInformationInit (1)
GameOver (1)
GetAudioSource (1)
GetEncounterColors (1)
GetEncounters (1)
Méthodes fréquemment utilisées
SetupInformation (1)
Initialize (1)
GetMoveFromComputer (1)
GetSigns (1)
Deserialize (1)
AddToParty (1)
AdvanceFloor (1)
ChangeBoardAccordingToMove (1)
CheckHighScore (1)
CheckMoveValidation (1)
CheckWhoWon (1)
Clone (1)
CompletedLevel (1)
EquipOffensiveHardware (1)
GetSignColors (1)
GameInformationInit (1)
GameOver (1)
GetAudioSource (1)
GetEncounterColors (1)
GetEncounters (1)
GetEndingColor (1)
GetMap (1)
AddPlayer (1)
GetReport (1)
ShowStatusGame (1)
GameInformation Class Documentation
Exemple #1
0
Afficher le fichier
Fichier :
MyGameManager.cs
Projet :
hxtruong6/friday-denfense
public static void OverGame() { gameInformation.ShowStatusGame(false); }