void Update() { if (PlayerID == "") { if (!photonView.isMine) { playerIDCounter++; PlayerID = "Enemy" + playerIDCounter.ToString(); } else { PlayerID = "Player"; } } if (!photonView.isMine) { if (connected) { transform.position = Vector3.Lerp(transform.position, this.correctPlayerPos, Time.deltaTime * 5); transform.rotation = Quaternion.Lerp(transform.rotation, this.correctPlayerRot, Time.deltaTime * 5); if (HealthLevel >= 0) { GetComponent <Health>().SetHealthLevel(HealthLevel); if (!GetComponent <Health>().IsAlive) { FindObjectOfType <AnimationGenerator>().PlaceExplosion(transform.position); Destroy(transform.parent.gameObject); } } } } else { PlayerScore = (int)GetComponent <PlayerScore>().RoundedScore; PlayerName = GameInformation.GetPlayerName(); HealthLevel = GetComponent <Health>().HealthLevel; } }
void Start() { GetComponent <UnityEngine.UI.Text>().text = GameInformation.GetPlayerName(); }