The C# UnityEngine.GameObject.CompareTag method is a function used in the Unity game engine to determine whether a GameObject's tag matches a specified tag. It returns a boolean value - true if the tags match, and false if they don't. This method is commonly used for efficient and easy categorization and identification of game objects based on their tags.
C# (CSharp) UnityEngine GameObject.CompareTag - 40 examples found. These are the top rated real world C# (CSharp) examples of UnityEngine.GameObject.CompareTag extracted from open source projects. You can rate examples to help us improve the quality of examples.