The `UnityEngine.GameObject.GetComponentsInChildren` method is a part of the C# programming language and the Unity game development framework. This method allows developers to retrieve all components of a specified type that are attached to a given game object and its children. It is useful for accessing and manipulating multiple components simultaneously, such as modifying properties or calling methods on them. This method assists in organizing and managing game object hierarchies in Unity projects.
C# (CSharp) UnityEngine GameObject.GetComponentsInChildren - 60 examples found. These are the top rated real world C# (CSharp) examples of UnityEngine.GameObject.GetComponentsInChildren extracted from open source projects. You can rate examples to help us improve the quality of examples.