Example #1
0
 private void OnCollisionEnter2D(Collision2D collision)
 {
     if (collision.gameObject.tag == "Wall")
     {
         SoundManagerScript.PlayWallHit();
     }
     if (collision.gameObject.tag == "Paddle")
     {
         SetMovementDirection(true);
     }
     if (collision.gameObject.tag == "Paddle2")
     {
         SetMovementDirection(false);
     }
     if (collision.gameObject.tag == "Gate")
     {
         DestroyBall(true);
     }
     if (collision.gameObject.tag == "Gate2")
     {
         DestroyBall(false);
     }
 }