Example #1
0
    public void GetDamage(int ballCount, int magicBallCount, int combo)
    {
        int baseDamage = 10;

        if (magicBallCount > 0)
        {
            baseDamage = 100 * magicBallCount;
        }
        int damage = ballCount * baseDamage * combo;

        if (combo > 1)
        {
            soundManager.PlayDragonGrowling();
        }
        health -= damage;
    }