void Update()
    {
        if (!inputEnabled)
        {
            return;
        }

        // Quick Spin
        if (GlobalData.GetAttack1ButtonDown() && playerMovementScript.playerCloseToGround && !playerMovementScript.playerSliding && !windPullEnabled)
        {
            chargingQuickSpin = true;
            playerMovementScript.DisableInput();
            playerAnimator.SetBool(quickSpin, chargingQuickSpin);
        }

        if (chargingQuickSpin && !GlobalData.GetAttack1Button())
        {
            chargingQuickSpin = false;
            playerMovementScript.EnableInput();
            playerAnimator.SetBool(quickSpin, chargingQuickSpin);
            soundManagerScript.PlayAttack1Sound();
            quickSpinTimer = 0f;
        }

        // Wind Pull
        if (GlobalData.GetAttack2Button() && quickSpinTimer < 0f && !windPullEnabled)
        {
            windPullEnabled = true;

            playerMovementScript.DisableInput();
            playerAnimator.SetBool(windPull, windPullEnabled);
            soundManagerScript.PlayAttack2Sound();
        }
        if (windPullEnabled && !GlobalData.GetAttack2Button())
        {
            windPullEnabled = false;

            playerMovementScript.EnableInput();
            playerAnimator.SetBool(windPull, windPullEnabled);
            soundManagerScript.StopAttack2Sound();
        }
    }