Example #1
0
 public void closeMenu(bool hasAudio = false)
 {
     if (hasAudio)
     {
         AudioSources.instance.PlaySound(applySelectionFxId);
     }
     menuInGame.gameObject.GetComponent <InGameMenu>().isConfirmExit = false;
     inGame.closeExitMenu();
     //menuInGame.gameObject.GetComponent<InGameMenu>().confirmExit.gameObject.SetActive(false);
     menuInGame.gameObject.SetActive(false);
     Time.timeScale = 1.0F;
     isMenu         = false;
 }