Example #1
0
 void PrepareInGameMenu()
 {
     m_inGameMenu = new InGameMenu(Device)
     {
         Visible = false
     };
     m_inGameMenu.RestartButton.Click = (() => m_screenManager.ModalScreenOut(m_loadingScreen,
                                                                              async() => await LoadFieldDataAndShowField(m_field.Descriptor, true), m_inGameMenu, m_field));
     m_inGameMenu.MainMenuButton.Click = (() => m_screenManager.ModalScreenOut(m_loadingScreen,
                                                                               async() => await SaveFieldDataAndGoToScreen(m_mainMenu), m_inGameMenu, m_field));
     m_inGameMenu.LevelSelectButton.Click = (() => m_screenManager.ModalScreenOut(m_loadingScreen,
                                                                                  async() => await SaveFieldDataAndGoToScreen(m_selectLevelMenu), m_inGameMenu, m_field));
     if (m_inGameMenu.ExitButton != null)
     {
         m_inGameMenu.ExitButton.Click = (() => m_screenManager.ModalScreenOut(m_loadingScreen,
                                                                               async() => await SaveFieldDataAndExit(), m_inGameMenu, m_field));
     }
     m_inGameMenu.BackButton.Click = (() => m_screenManager.ModalScreenBack(m_field, m_inGameMenu));
     m_inGameMenu.AddToCanvas(m_screenCanvas);
 }