Example #1
0
 void GameOver()
 {
     if (gc.isgameover && stage != stageAmount)
     {
         if (stage == 0)
         {
             playername = gc.getPlayerName();
         }
         Debug.Log("Player:" + gc.getPlayerName() + "\tNo." + stage.ToString() + "\ttime =" + gc.getTime().ToString());
         timeList.Add(gc.getTime().ToString());
         Destroy(tmp[stage]);
         stage += 1;
         if (stage == stageAmount)
         {
             Debug.Log(playername + "start write");
             CsvWriter();
         }
         else
         {
             DifferentStage();
         }
     }
 }