Example #1
0
    void OnTriggerEnter(Collider other)
    {
        GameObject     thePlayer    = GameObject.Find("GameController");
        Gamecontroller playerScript = thePlayer.GetComponent <Gamecontroller>();

        if (PlayerPrefs.GetInt("HighScore") < playerScript.score)
        {
            playerScript.SaveHighScore();
            PlayerPrefs.SetInt("HighScore", playerScript.score);
        }
        else
        {
            PlayerPrefs.SetInt("HighScore", playerScript.score);
            playerScript.SaveHighScore();
        }


        playerScript.SaveScore();
        Application.LoadLevel("EMIT02");
    }