private void OnCollisionExit2D(Collision2D collision) { if (collision.gameObject.tag != "yasai") { return; } Gamecontroller gameController = GameObject.Find("GameController").GetComponent <Gamecontroller>(); if (this.kagaId == collision.gameObject.GetComponent <VegatableObject>().kagaId) { GameObject id1 = this.gameObject; GameObject id2 = collision.gameObject; gameController.RemoveAttachedObject(id1, id2); } }