private void OnMouseDown()
 {
     Root.incrementScore(1);
     anim.SetBool("isClicked", true);
     particles.Emit(this.particleCount);
     FloatingTextController.createFloatingText(1, this.transform);
     shaker.ShakeOnce(20, 40, 1, 1);
 }
Example #2
0
 public void incrementScore(int ammount)
 {
     scoreAmmount += ammount;
     FloatingTextController.createFloatingText(ammount, this.transform);
 }