Example #1
0
    public void Lose(ResourceType type)
    {
        if (!lost)
        {
            lost = true;
            gameOverScreen.SetActive(true);
            List <string> finalString = cardLibrary.GetMasteryString();
            foreach (string text in finalString)
            {
                gameOverController.RequestLaunch(text);
            }

            gameOverMesh.SetText(GenerateGameOverString(type));
            gameOver.Reset();
        }
    }