Ejemplo n.º 1
0
    private void Update()
    {
        if (!isJumping)
        {
            isJumping = CrossPlatformInputManager.GetButtonDown("Jump");
        }



        isUsing   = CrossPlatformInputManager.GetButtonDown("Use");
        isPicking = CrossPlatformInputManager.GetButtonDown("Pick");
        isDroping = CrossPlatformInputManager.GetButtonDown("Drop");


        isFiring1 = CrossPlatformInputManager.GetButtonDown("Fire1") && isEnabledToFire1;
        isFiring2 = CrossPlatformInputManager.GetButtonDown("Fire2") && isEnabledToFire2;
        isFiring3 = CrossPlatformInputManager.GetButtonDown("Fire3") && isEnabledToFire3;


        character.Act(isUsing, isPicking, isDroping);


        character.Fire(isFiring1, isFiring2, isFiring3);

        isEnabledToFire1 = true;
        isEnabledToFire2 = true;
        isEnabledToFire3 = true;
    }
Ejemplo n.º 2
0
 void Update()
 {
     _character.Act();
 }