Beispiel #1
0
 private void OnTriggerEnter(Collider other)
 {
     if (ObjectIsPowerUp(other.gameObject))
     {
         //Debug.Log("Collided with a powerup!");
         PowerUpManager powerUpManager = other.GetComponent <PowerUpManager>();
         AddPowerup(powerUpManager.GetPowerUp());
     }
 }