Beispiel #1
0
    private void OnTriggerEnter2D(Collider2D o)
    {
        if (stat > -1)
        {
            if (o.CompareTag("bullet"))
            {
                int sender = o.GetComponent <Bullet>().statSender;
                Debug.Log("Sender: " + sender + " Stat id: " + stat);

                manager.BoughtUpgrade(sender, stat);
                Destroy(o.gameObject);
            }
        }
    }