Beispiel #1
0
        private static void Obj_AI_Base_OnBuffLose(Obj_AI_Base sender, Obj_AI_BaseBuffLoseEventArgs args)
        {
            try
            {
                if (!sender.IsValid || !args.Buff.Caster.IsValid || !sender.IsHero())
                    return;

                Program.SpellList.RemoveAll(d => d.Buff && d.Target == sender && (d.Name == args.Buff.DisplayName || d.Name == args.Buff.Name));
                DrawManager.Line.RemoveAll(d => d.Buff && d.Target == sender && (d.Name == args.Buff.DisplayName || d.Name == args.Buff.Name));
                DrawManager.Timer.RemoveAll(d => d.Buff && d.Target == sender && (d.Name == args.Buff.DisplayName || d.Name == args.Buff.Name));
                DrawManager.TimerLine.RemoveAll(d => d.Buff && d.Target == sender && (d.Name == args.Buff.DisplayName || d.Name == args.Buff.Name));
            }
            catch (Exception e)
            {
                e.ErrorMessage("BUFF_LOSE", args.Buff.DisplayName);
            }
        }
Beispiel #2
0
        private static void Obj_AI_Base_OnBuffGain(Obj_AI_Base sender, Obj_AI_BaseBuffGainEventArgs args)
        {
            try
            {
                if (!sender.IsValid || !args.Buff.Caster.IsValid || !sender.IsHero())
                    return;

                var database = SpellDatabase.Database.FirstOrDefault(d => d.Buff && (d.Name == args.Buff.DisplayName || d.Name == args.Buff.Name));

                if (database != null)
                {
                    if ((database.SpellType == SpellType.Spell && !Config.Menu.CheckboxValue("sTimer")) ||
                    (database.SpellType == SpellType.SummonerSpell && !Config.Menu.CheckboxValue("ssTimer")) ||
                    (database.SpellType == SpellType.Item && !Config.Menu.CheckboxValue("itemTimer")))
                        return;

                    Program.SpellList.Add(new Spell
                    {
                        SpellType = database.SpellType,
                        Team = sender.IsAlly ? Team.Ally : sender.IsEnemy ? Team.Enemy : Team.None,
                        DrawType = database.DrawType,
                        Importance = database.Importance,
                        Caster = sender,
                        Target = sender,
                        CastPosition = sender.Position,
                        ChampionName = database.ChampionName,
                        Name = database.Name,
                        MenuCode = database.MenuCode,
                        FullTime = args.Buff.EndTime - args.Buff.StartTime,
                        EndTime = args.Buff.EndTime,
                        NetworkID = sender.NetworkId,
                        Buff = database.Buff,
                        OnlyMe = database.OnlyMe,
                        Color = database.Color,
                        SpriteName = database.SpriteName,
                    });

                    return;
                }
            }
            catch (Exception e)
            {
                e.ErrorMessage("BUFF_GAIN", args.Buff.DisplayName);
            }
        }