示例#1
1
		public override void Serialize(GenericWriter writer)
		{
			writer.WriteVersion(0);

			// Version 0
			writer.Write(_Enabled);
		}
示例#2
0
		public override void Serialize(GenericWriter writer)
		{
			int version = writer.WriteVersion(0);

			switch (version)
			{
				case 0:
					{
						writer.Write(AutoDetectClient);
						writer.Write(ClientPath);
						writer.Write((byte)OldClientResponse);

						writer.Write(RequiredClientVersion.Major);
						writer.Write(RequiredClientVersion.Minor);
						writer.Write(RequiredClientVersion.Revision);
						writer.Write(RequiredClientVersion.Patch);

						writer.Write(AllowRegular);
						writer.Write(AllowUOTD);
						writer.Write(AllowGod);
						writer.Write(AgeLeniency);
						writer.Write(GameTimeLeniency);
						writer.Write(KickDelay);
					}
					break;
			}
		}
		public void Serialize(GenericWriter writer)
		{
			writer.WriteVersion(0);

			// Version 0
			writer.Write(_Mobile);
			writer.Write(_Time);
		}
示例#4
0
		public void Serialize(GenericWriter writer)
		{
			writer.WriteVersion(0);

			// Version 0
			writer.Write(_Map);
			writer.Write(_Location);
		}
示例#5
0
        public void Serialize(GenericWriter writer)
        {
            writer.WriteVersion(0);

            // Version 0
            writer.Write(_Mobile);
            writer.Write(_Time);
        }
示例#6
0
        public void Serialize(GenericWriter writer)
        {
            writer.WriteVersion(0);

            // Version 0
            writer.Write(_Map);
            writer.Write(_Location);
        }
		public override void Serialize(GenericWriter writer)
		{
			base.Serialize(writer);

			writer.WriteVersion(0);

			// Version 0
			_ToolbarInfo.Serialize(writer);
		}
示例#8
0
		public override void Serialize(GenericWriter writer)
		{
			int version = writer.WriteVersion(0);

			switch (version)
			{
				case 0:
					{
						writer.Write(AccountsPerIP);
						writer.Write(HousesPerAccount);
						writer.Write(MaxHousesPerAccount);
						writer.Write(AutoAccountCreation);
						writer.Write(RestrictDeletion);
						writer.Write(DeleteDelay);
						writer.Write((byte)PasswordProtection);
					}
					break;
			}
		}
示例#9
0
		public override void Serialize(GenericWriter writer)
		{
			int version = writer.WriteVersion(1);

			switch (version)
			{
				case 1:
					{
						writer.Write((int)MaxPlayerLevel);
						writer.Write((int)LowestStaffLevel);
						writer.Write((int)LowestOwnerLevel);
					}
					goto case 0;
				case 0:
					{
						writer.Write(ShardName);
						writer.Write(AutoDetect);
						writer.Write(Address);
						writer.Write(Port);
						writer.Write((byte)Expansion);
					}
					break;
			}
		}
示例#10
0
		public void Serialize(GenericWriter writer)
		{
			writer.WriteVersion(0);

			writer.Write(_Font);
			writer.Write(_Phantom);
			writer.Write(_Stealth);
			writer.Write(_Reverse);
			writer.Write(_Lock);

			writer.Write(_Dimensions);

			writer.Write(_Entries.Count);

			foreach (string t in _Entries)
			{
				writer.Write(t);
			}

			writer.Write(_Skin);

			writer.Write(_Points.Count);

			foreach (Point3D t in _Points)
			{
				writer.Write(t);
			}
		}
		public override void Serialize(GenericWriter writer)
		{
			base.Serialize(writer);

			writer.WriteVersion(0);
		}
示例#12
0
		public override void Serialize(GenericWriter writer)
		{
			writer.WriteVersion(0);

			// Version 0
			writer.Write(_LinkedMobile);
			writer.Write(_LinkedItem);
			writer.Write(_CreatedTime);
			writer.Write(_LastEditedTime);
		}
示例#13
0
		public override void Serialize(GenericWriter writer)
		{
			int version = writer.WriteVersion(0);

			switch (version)
			{
				case 0:
					{
						writer.Write(SavesEnabled);
						writer.Write((byte)SaveAccessLevel);
						writer.Write((byte)_SaveStrategy.GetSaveType());
						writer.Write(AllowBackgroundWrite);
						writer.Write(SaveDelay);

						writer.Write(WarningDelays.Count);

						foreach (TimeSpan t in WarningDelays)
						{
							writer.Write(t);
						}

						writer.Write(NoIOHour);

						writer.Write(EnableEmergencyBackups);
						writer.Write(EmergencyBackupHour);
						writer.Write((byte)Compression);
					}
					break;
			}
		}