示例#1
0
		public override void Serialize(GenericWriter writer)
		{
			base.Serialize(writer);

			int version = writer.SetVersion(0);

			switch (version)
			{
				case 0:
					{
						writer.WriteBlock(
							() => writer.WriteType(
								Loser,
								t =>
								{
									if (t != null)
									{
										Loser.Serialize(writer);
									}
								}));

						writer.WriteBlock(
							() => writer.WriteType(
								Winner,
								t =>
								{
									if (t != null)
									{
										Winner.Serialize(writer);
									}
								}));
					}
					break;
			}
		}
示例#2
0
		public override void Serialize(GenericWriter writer)
		{
			base.Serialize(writer);

			int version = writer.SetVersion(1);

			switch (version)
			{
				case 1:
					{
						writer.WriteBlock(
							() => writer.WriteType(
								Misc,
								t =>
								{
									if (t != null)
									{
										Misc.Serialize(writer);
									}
								}));
					}
					goto case 0;
				case 0:
					{
						writer.WriteBlock(
							() => writer.WriteType(
								Commands,
								t =>
								{
									if (t != null)
									{
										Commands.Serialize(writer);
									}
								}));

						writer.WriteBlock(
							() => writer.WriteType(
								Profiles,
								t =>
								{
									if (t != null)
									{
										Profiles.Serialize(writer);
									}
								}));

						writer.WriteBlock(
							() => writer.WriteType(
								Seasons,
								t =>
								{
									if (t != null)
									{
										Seasons.Serialize(writer);
									}
								}));
					}
					break;
			}
		}
示例#3
0
		public override void Serialize(GenericWriter writer)
		{
			base.Serialize(writer);

			int version = writer.SetVersion(0);

			switch (version)
			{
				case 0:
					{
						writer.WriteBlock(
							() => writer.WriteType(
								Items,
								t =>
								{
									if (t != null)
									{
										Items.Serialize(writer);
									}
								}));

						writer.WriteBlock(
							() => writer.WriteType(
								Pets,
								t =>
								{
									if (t != null)
									{
										Pets.Serialize(writer);
									}
								}));

						writer.WriteBlock(
							() => writer.WriteType(
								Skills,
								t =>
								{
									if (t != null)
									{
										Skills.Serialize(writer);
									}
								}));

						writer.WriteBlock(
							() => writer.WriteType(
								Spells,
								t =>
								{
									if (t != null)
									{
										Spells.Serialize(writer);
									}
								}));
					}
					break;
			}
		}
示例#4
0
		private static bool Serialize(GenericWriter writer)
		{
			writer.SetVersion(0);

			writer.WriteBlockDictionary(
				Settings,
				(k, v) =>
				{
					writer.WriteType(k);
					v.Serialize(writer);
				});

			return true;
		}
示例#5
0
		public override void Serialize(GenericWriter writer)
		{
			base.Serialize(writer);

			int version = writer.SetVersion(0);

			switch (version)
			{
				case 0:
					{
						writer.WriteBlock(
							() => writer.WriteType(
								Advanced,
								t =>
								{
									if (t != null)
									{
										Advanced.Serialize(writer);
									}
								}));

						writer.WriteBlock(
							() => writer.WriteType(
								Statistics,
								t =>
								{
									if (t != null)
									{
										Statistics.Serialize(writer);
									}
								}));

						writer.WriteBlock(
							() => writer.WriteType(
								ExecuteCommands,
								t =>
								{
									if (t != null)
									{
										ExecuteCommands.Serialize(writer);
									}
								}));
					}
					break;
			}
		}
示例#6
0
		public override void Serialize(GenericWriter writer)
		{
			base.Serialize(writer);

			int version = writer.SetVersion(1);

			switch (version)
			{
				case 1:
					writer.Write(Desc);
					goto case 0;
				case 0:
					{
						writer.WriteType(Type);
						writer.Write(Name);
						writer.Write(CanIgnore);

						writer.WriteBlockDictionary(States, (w, k, v) => v.Serialize(w));
					}
					break;
			}
		}
		public virtual void Serialize(GenericWriter writer)
		{
			int version = writer.SetVersion(0);

			switch (version)
			{
				case 0:
					{
						writer.Write(Enabled);
						writer.Write(UID);
						writer.WriteFlag(_Priority);
						writer.Write(_BonusTokens);
						writer.Write(_BonusTokensChance);
						writer.WriteList(Accepted, t => writer.WriteType(t));
						writer.WriteList(Ignored, t => writer.WriteType(t));
					}
					break;
			}
		}
示例#8
0
		public override void Serialize(GenericWriter writer)
		{
			base.Serialize(writer);

			int version = writer.SetVersion(0);

			switch (version)
			{
				case 0:
					{
						writer.Write(Name);
						writer.Write(Display);
						writer.Write(DisplaySet);
						writer.WriteType(TypeOf.InternalType);
						writer.Write(IncludeChildTypes);
					}
					break;
			}
		}
示例#9
0
		public override void Serialize(GenericWriter writer)
		{
			base.Serialize(writer);

			int version = writer.SetVersion(3);

			switch (version)
			{
				case 3:
					writer.WriteFlag(Level);
					goto case 2;
				case 2:
					writer.Write(RemoveLocked);
					goto case 1;
				case 1:
					{
						writer.Write(EditLocked);
						writer.Write(AddLocked);
						writer.Write(CloneEntryChargeCost);

						writer.WriteDictionary(
							ChargeTypes,
							(k, v) =>
							{
								writer.WriteType(k);
								writer.Write(v);
							});
					}
					goto case 0;
				case 0:
					{
						writer.Write(Charges);
						writer.Write(RecallChargeCost);
						writer.Write(GateChargeCost);
						writer.Write(_Descripton);
						Categories.Serialize(writer);
					}
					break;
			}
		}
示例#10
0
		private static bool SerializeBattle(GenericWriter writer, PvPSerial key, PvPBattle val)
		{
			int version = writer.SetVersion(0);

			switch (version)
			{
				case 0:
					{
						writer.WriteBlock(
							() => writer.WriteType(
								key,
								t =>
								{
									if (t != null)
									{
										key.Serialize(writer);
									}
								}));

						writer.WriteBlock(
							() => writer.WriteType(
								val,
								t =>
								{
									if (t != null)
									{
										val.Serialize(writer);
									}
								}));
					}
					break;
			}

			return true;
		}
示例#11
0
		public override void Serialize(GenericWriter writer)
		{
			base.Serialize(writer);

			int version = writer.SetVersion(0);

			switch (version)
			{
				case 0:
					{
						writer.WriteBlock(
							() => writer.WriteType(
								Broadcasts,
								t =>
								{
									if (t != null)
									{
										Broadcasts.Serialize(writer);
									}
								}));

						writer.WriteBlock(
							() => writer.WriteType(
								Locations,
								t =>
								{
									if (t != null)
									{
										Locations.Serialize(writer);
									}
								}));

						writer.WriteBlock(
							() => writer.WriteType(
								Restrictions,
								t =>
								{
									if (t != null)
									{
										Restrictions.Serialize(writer);
									}
								}));

						writer.WriteBlock(
							() => writer.WriteType(
								Rewards,
								t =>
								{
									if (t != null)
									{
										Rewards.Serialize(writer);
									}
								}));

						writer.WriteBlock(
							() => writer.WriteType(
								Rules,
								t =>
								{
									if (t != null)
									{
										Rules.Serialize(writer);
									}
								}));

						writer.WriteBlock(
							() => writer.WriteType(
								Sounds,
								t =>
								{
									if (t != null)
									{
										Sounds.Serialize(writer);
									}
								}));

						writer.WriteBlock(
							() => writer.WriteType(
								SuddenDeath,
								t =>
								{
									if (t != null)
									{
										SuddenDeath.Serialize(writer);
									}
								}));

						writer.WriteBlock(
							() => writer.WriteType(
								Timing,
								t =>
								{
									if (t != null)
									{
										Timing.Serialize(writer);
									}
								}));

						writer.WriteBlock(
							() => writer.WriteType(
								Weather,
								t =>
								{
									if (t != null)
									{
										Weather.Serialize(writer);
									}
								}));
					}
					break;
			}
		}
示例#12
0
		public virtual void Serialize(GenericWriter writer)
		{
			var version = writer.SetVersion(2);

			switch (version)
			{
				case 2:
				case 1:
				case 0:
				{
					if (version < 2)
					{
						writer.WriteType(_Info, t => _Info.Serialize(writer));
					}
					else
					{
						writer.WriteBlock(w => w.WriteType(_Info, t => _Info.Serialize(w)));
					}

					writer.Write(_Enabled);
					writer.Write(_Name);
					writer.WriteFlag(_DefaultPriority);

					if (_LastGlobalTick != null)
					{
						writer.Write(true);
						writer.Write(_LastGlobalTick.Value);
					}
					else
					{
						writer.Write(false);
					}

					if (_NextGlobalTick != null)
					{
						writer.Write(true);
						writer.Write(_NextGlobalTick.Value);
					}
					else
					{
						writer.Write(false);
					}

					writer.Write(Delay);
					writer.Write(Interval);
				}
					break;
			}

			if (version > 0)
			{
				writer.Write(Running);
			}
		}
示例#13
0
文件: Info.cs 项目: Ravenwolfe/Core
		public virtual void Serialize(GenericWriter writer)
		{
			var version = writer.SetVersion(0);

			switch (version)
			{
				case 0:
				{
					writer.WriteFlag(Months);
					writer.WriteFlag(Days);
					writer.WriteType(Times, t => Times.Serialize(writer));
				}
					break;
			}
		}
示例#14
0
		private static bool SerializeVoteSites(GenericWriter writer)
		{
			int version = writer.SetVersion(0);

			switch (version)
			{
				case 0:
					{
						writer.WriteBlockDictionary(
							VoteSites,
							(k, v) => writer.WriteType(
								v,
								t =>
								{
									if (t != null)
									{
										v.Serialize(writer);
									}
								}));
					}
					break;
			}

			return true;
		}
示例#15
0
		public override void Serialize(GenericWriter writer)
		{
			writer.Write(VitaNexCore.Version);

			base.Serialize(writer);

			var version = writer.SetVersion(0);

			switch (version)
			{
				case 0:
					writer.WriteType(_ModuleType);
					break;
			}
		}
		private static bool SerializeHandlers(GenericWriter writer)
		{
			writer.WriteBlockList(
				new List<BaseTrashHandler>(Handlers.Values),
				obj => writer.WriteType(
					obj,
					t =>
					{
						if (t != null)
						{
							obj.Serialize(writer);
						}
					}));

			return true;
		}
示例#17
0
		public virtual void Serialize(GenericWriter writer)
		{
			int version = writer.SetVersion(7);

			if (version > 5)
			{
				writer.WriteBlock(
					() =>
					{
						if (version > 6)
						{
							Serial.Serialize(writer);
						}
						else
						{
							writer.WriteType(
								Serial,
								t =>
								{
									if (t != null)
									{
										Serial.Serialize(writer);
									}
								});
						}
					});
			}

			switch (version)
			{
				case 7:
				case 6:
				case 5:
					writer.Write(Hidden);
					goto case 4;
				case 4:
					writer.Write(FloorItemDelete);
					goto case 3;
				case 3:
				case 2:
					writer.Write(Gate);
					goto case 1;
				case 1:
					{
						writer.Write(Category);
						writer.Write(Ranked);
						writer.Write(InviteWhileRunning);
					}
					goto case 0;
				case 0:
					{
						if (version < 6)
						{
							writer.WriteBlock(
								() => writer.WriteType(
									Serial,
									t =>
									{
										if (t != null)
										{
											Serial.Serialize(writer);
										}
									}));
						}

						writer.Write(DebugMode);
						writer.WriteFlag(State);
						writer.Write(Name);
						writer.Write(Description);
						writer.Write(AutoAssign);
						writer.Write(UseTeamColors);
						writer.Write(IgnoreCapacity);
						writer.Write(SubCommandPrefix);
						writer.Write(QueueAllowed);
						writer.Write(SpectateAllowed);
						writer.Write(KillPoints);
						writer.Write(PointsBase);
						writer.Write(PointsRankFactor);
						writer.Write(IdleKick);
						writer.Write(IdleThreshold);
						writer.WriteFlag(LastState);
						writer.Write(LastStateChange);
						writer.Write(LightLevel);
						writer.Write(LogoutDelay);
						writer.WriteItemList(Doors, true);

						writer.WriteBlock(
							() => writer.WriteType(
								Options,
								t =>
								{
									if (t != null)
									{
										Options.Serialize(writer);
									}
								}));

						writer.WriteBlock(
							() => writer.WriteType(
								Schedule,
								t =>
								{
									if (t != null)
									{
										Schedule.Serialize(writer);
									}
								}));

						writer.WriteBlock(
							() => writer.WriteType(
								BattleRegion,
								t =>
								{
									if (t != null)
									{
										BattleRegion.Serialize(writer);
									}
								}));

						writer.WriteBlock(
							() => writer.WriteType(
								SpectateRegion,
								t =>
								{
									if (t != null)
									{
										SpectateRegion.Serialize(writer);
									}
								}));

						writer.WriteBlockList(
							Teams,
							team => writer.WriteType(
								team,
								t =>
								{
									if (t != null)
									{
										team.Serialize(writer);
									}
								}));
					}
					break;
			}
		}
示例#18
0
		public virtual void Serialize(GenericWriter writer)
		{
			int version = writer.SetVersion(0);

			switch (version)
			{
				case 0:
					{
						writer.WriteType(
							_Info,
							t =>
							{
								if (t != null)
								{
									_Info.Serialize(writer);
								}
							});

						writer.Write(_Enabled);
						writer.Write(_Name);
						writer.WriteFlag(_DefaultPriority);

						if (_LastGlobalTick != null)
						{
							writer.Write(true);
							writer.Write(_LastGlobalTick.Value);
						}
						else
						{
							writer.Write(false);
						}

						if (_NextGlobalTick != null)
						{
							writer.Write(true);
							writer.Write(_NextGlobalTick.Value);
						}
						else
						{
							writer.Write(false);
						}

						writer.Write(Delay);
						writer.Write(Interval);
					}
					break;
			}
		}
示例#19
0
		private static void WriteIndex(GenericWriter idx, Type type, Serial serial, Serial parent, long index, long length)
		{
			idx.WriteType(type);
			idx.Write(serial);
			idx.Write(parent);
			idx.Write(index);
			idx.Write(length);
		}
示例#20
0
		private static bool SerializeProfiles(GenericWriter writer)
		{
			int version = writer.SetVersion(0);

			switch (version)
			{
				case 0:
					{
						writer.WriteBlockDictionary(
							Profiles,
							(key, val) =>
							{
								writer.Write(key);
								writer.WriteType(
									val,
									t =>
									{
										if (t != null)
										{
											val.Serialize(writer);
										}
									});
							});
					}
					break;
			}

			return true;
		}
示例#21
0
		public override void Serialize(GenericWriter writer)
		{
			base.Serialize(writer);

			int version = writer.SetVersion(1);

			switch (version)
			{
				case 1:
					{
						writer.Write(SkipTicks);
						writer.Write(SkippedTicks);
					}
					goto case 0;
				case 0:
					{
						writer.WriteBlock(
							w =>
							{
								writer.Write(CurrentSeason);
								writer.Write(TopListCount);
								writer.Write(RunnersUpCount);

								writer.WriteType(ScheduleInfo, t => ScheduleInfo.Serialize(w));

								writer.Write(AutoPvP.SeasonSchedule.Enabled);
							});

						writer.WriteBlock(w => writer.WriteType(Rewards, t => Rewards.Serialize(w)));
					}
					break;
			}
		}
示例#22
0
		public virtual void Serialize(GenericWriter writer)
		{
			int version = writer.SetVersion(0);

			switch (version)
			{
				case 0:
					{
						writer.WriteBlockDictionary(
							Entries,
							(k, e) => writer.WriteType(
								e,
								t =>
								{
									if (t != null)
									{
										e.Serialize(writer);
									}
								}));
					}
					break;
			}
		}