public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 1 ); // version writer.Write( (int)m_Level ); }
public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int)0 ); // version writer.Write( (Item)m_stone ); }
public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version writer.Write((PlayerMobile)m_Taken); writer.Write((PlayerMobile)m_From); }
public void Serialize( GenericWriter writer ) { writer.Write( m_Lines.Length ); for ( int i = 0; i < m_Lines.Length; ++i ) writer.Write( m_Lines[i] ); }
public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); writer.Write((bool)m_IsRewardItem); }
public void Save( GenericWriter writer ) { writer.Write( (int) 0 ); // version writer.Write( m_First ); writer.Write( m_Second ); }
public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); writer.Write( (int) m_Charges ); }
public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int)0 ); writer.Write( m_StrengthBonus ); }
public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int)1 );//version writer.Write(GiveEthereals); }
public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int)0 ); writer.Write( (Mobile)m_Target ); }
public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( 1 ); // Version writer.Write( m_IsRewardItem ); }
public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); writer.Write( (int) SkillBonus ); }
public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)1); writer.Write((int)m_PlantHue); }
public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 1 ); writer.Write( m_IsShipwreckedItem ); }
public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); writer.Write(m_CaughtBy); writer.Write(m_DateCaught); }
public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version writer.Write((int)m_Track); writer.Write((int)m_Song); }
public void Serialize(GenericWriter writer) { writer.Write((int)0); //version writer.Write((string)m_SpellType.Name); writer.Write((int)m_School); }
public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write(0); // version writer.Write(m_Price); }
public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); writer.Write( (int) m_UsesRemaining ); }
public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version writer.Write(m_Charged); writer.Write(m_LastRecharged); }
public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version writer.Write( (int) m_EggType ); }
public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); writer.Write( (bool) m_HasPitcher ); }
public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version writer.Write((int)m_UsesRemaining); // on ecrit le nombre de charge }
public override void Serialize(GenericWriter writer) { base.Serialize(writer); int version = writer.SetVersion(1); switch(version) { case 1: writer.Write(MeleeMod); goto case 0; case 0: { writer.Write(MeleeVsChampMod); writer.Write(ArcherVsChampMod); writer.Write(ArcherMod); writer.Write(BardMod); writer.Write(TamerMod); writer.Write(SummonMod); writer.Write(ChampionMod); writer.Write(MaxPoints); } break; } }
public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 1 ); writer.Write( m_MagicLight ); }
public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); writer.Write( (BaseCreature)m_Creature ); }
public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); writer.Write(m_BacterialResistance); }
public override void Serialize( GenericWriter writer ) { if ( this.LastFealty+TimeSpan.FromDays( 1.0 ) < DateTime.Now ) this.CalculateGuildmaster(); writer.Write( (int) 4 );//version writer.WriteGuildList( m_AllyDeclarations, true ); writer.WriteGuildList( m_AllyInvitations, true ); writer.Write( m_TypeLastChange ); writer.Write( (int)m_Type ); writer.Write( m_LastFealty ); writer.Write( m_Leader ); writer.Write( m_Name ); writer.Write( m_Abbreviation ); writer.WriteGuildList( m_Allies, true ); writer.WriteGuildList( m_Enemies, true ); writer.WriteGuildList( m_WarDeclarations, true ); writer.WriteGuildList( m_WarInvitations, true ); writer.WriteMobileList( m_Members, true ); writer.WriteMobileList( m_Candidates, true ); writer.WriteMobileList( m_Accepted, true ); writer.Write( m_Guildstone ); writer.Write( m_Teleporter ); writer.Write( m_Charter ); writer.Write( m_Website ); }
public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int)0 ); writer.Write( m_Tent ); }
public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version writer.Write(m_Arena); }
/// <summary> /// Serialization /// </summary> protected override void Serialize(Server.GenericWriter writer) { base.Serialize(writer); writer.Write((int)1); //version writer.Write(BowConverted); }
public void Serialize(GenericWriter writer) { if (m_Base == 0 && m_Cap == 1000 && Lock == SkillLock.Up && VolumeLearned == 0 && NextGGSGain == DateTime.MinValue) { writer.Write((byte)0xFF); // default } else { int flags = 0x0; if (m_Base != 0) { flags |= 0x1; } if (m_Cap != 1000) { flags |= 0x2; } if (Lock != SkillLock.Up) { flags |= 0x4; } if (VolumeLearned != 0) { flags |= 0x8; } if (NextGGSGain != DateTime.MinValue) { flags |= 0x10; } writer.Write((byte)flags); // version if (m_Base != 0) { writer.Write((short)m_Base); } if (m_Cap != 1000) { writer.Write((short)m_Cap); } if (Lock != SkillLock.Up) { writer.Write((byte)Lock); } if (VolumeLearned != 0) { writer.Write((int)VolumeLearned); } if (NextGGSGain != DateTime.MinValue) { writer.Write(NextGGSGain); } } }
public void Serialize(GenericWriter writer) { writer.Write((int)0); // version; writer.Write(m_Min); writer.Write(m_Max); writer.Write(m_Center); writer.Write((int)m_Width); writer.Write((int)m_Height); writer.Write((int)m_List.Length); for (int i = 0; i < m_List.Length; ++i) { MultiTileEntry ent = m_List[i]; writer.Write((short)ent.m_ItemID); writer.Write((short)ent.m_OffsetX); writer.Write((short)ent.m_OffsetY); writer.Write((short)ent.m_OffsetZ); writer.Write((int)ent.m_Flags); } }