public static void Serialize(this FileInfo file, Action <GenericWriter> handler, bool truncate) { if (file == null || handler == null) { return; } if (truncate) { file = file.EnsureFile(true); } Interlocked.Increment(ref _PendingWriters); VitaNexCore.TryCatch( () => { using (FileStream stream = GetStream(file)) { GenericWriter writer = GetBinaryWriter(stream); handler(writer); writer.Close(); } }, VitaNexCore.ToConsole); Interlocked.Decrement(ref _PendingWriters); }
public void Serialize(GenericWriter gw) { gw.Write((int)0); gw.Write((int)this.Count); foreach (Account a in this) { a.Serialize(gw); } gw.Close(); }
public virtual void Serialize(GenericWriter gw) { gw.Write((int)0); gw.Write((int)List.Count); foreach (Trajet t in this) { t.Serialize(gw); } gw.Close(); Dirty = false; }
public static void WriteBlock <T>(this GenericWriter writer, Action <GenericWriter, T> onSerialize, T obj) { using (var ms = new MemoryStream()) { GenericWriter w = ms.GetBinaryWriter(); VitaNexCore.TryCatch(() => onSerialize(w, obj), VitaNexCore.ToConsole); w.Close(); WriteLongBytes(writer, ms.ToArray()); } }
public virtual void Serialize(GenericWriter gw) { gw.Write((int)0); foreach (GameObject m in this) { if (m.SpawnerLink == null) { gw.Write(1); m.Serialize(gw); } } gw.Write(0); gw.Close(); dirty = false; }
public virtual void Serialize(GenericWriter gw) { gw.Write((int)0); foreach (BaseSpawner m in this) { gw.Write(1); if (m is MobileSpawner) { gw.Write(0); } else { gw.Write(1); } m.Serialize(gw); } gw.Write(0); gw.Write((int)World.regSpawners.Count); //Console.WriteLine("{0} spawn path", World.regSpawners.Count ); IDictionaryEnumerator regcountEnumerator = World.regSpawners.GetEnumerator(); while (regcountEnumerator.MoveNext()) { if (regcountEnumerator.Value == null) { continue; } gw.Write((int)regcountEnumerator.Key); gw.Write((int)(regcountEnumerator.Value as ArrayList).Count); foreach (int t in (regcountEnumerator.Value as ArrayList)) { gw.Write(t); } } gw.Close(); dirty = false; }