public override void Serialize(BigEndianWriter writer) { writer.WriteShort(fightId); writer.WriteSByte(teamId); writer.WriteSByte(option); writer.WriteBoolean(state); }
public override void Serialize(BigEndianWriter writer) { base.Serialize(writer); writer.WriteVarInt(foodUID); writer.WriteByte(foodPos); writer.WriteBoolean(preview); }
public virtual void Serialize(BigEndianWriter writer) { writer.WriteUTF(uid); writer.WriteVarShort(figure); writer.WriteVarShort(pedestal); writer.WriteBoolean(bound); }
public override void Serialize(BigEndianWriter writer) { writer.WriteSByte(paymentType); writer.WriteBoolean(bAdd); writer.WriteVarInt(objectToMoveId); writer.WriteVarInt(quantity); }
public override void Serialize(BigEndianWriter writer) { writer.WriteInt(fightId); writer.WriteVarInt(sourceId); writer.WriteVarInt(targetId); writer.WriteBoolean(accept); }
public override void Serialize(BigEndianWriter writer) { base.Serialize(writer); writer.WriteByte(guildLevel); writer.WriteByte(nbMembers); writer.WriteBoolean(enabled); }
public override void Serialize(BigEndianWriter writer) { writer.WriteBoolean(hireOrFire); basicInfos.Serialize(writer); writer.WriteVarInt(playerId); writer.WriteUTF(playerName); }
public override void Serialize(BigEndianWriter writer) { base.Serialize(writer); writer.WriteInt(targetId); writer.WriteShort(destinationCellId); writer.WriteSByte(critical); writer.WriteBoolean(silentCast); }
public virtual void Serialize(BigEndianWriter writer) { writer.WriteVarInt(playerId); writer.WriteUTF(playerName); writer.WriteSByte(breed); writer.WriteBoolean(sex); writer.WriteByte(level); }
public override void Serialize(BigEndianWriter writer) { writer.WriteInt(accountId); writer.WriteBoolean(tutorialAvailable); writer.WriteUShort(breedsVisible); writer.WriteUShort(breedsAvailable); writer.WriteSByte(status); }
public override void Serialize(BigEndianWriter writer) { base.Serialize(writer); writer.WriteVarInt(playerId); writer.WriteUTF(playerName); writer.WriteSByte(breed); writer.WriteBoolean(sex); }
public override void Serialize(BigEndianWriter writer) { base.Serialize(writer); writer.WriteByte(level); alignmentInfos.Serialize(writer); writer.WriteSByte(breed); writer.WriteBoolean(sex); }
public override void Serialize(BigEndianWriter writer) { writer.WriteBoolean(spellPrevisualization); writer.WriteUShort((ushort)spells.Length); foreach (var entry in spells) { entry.Serialize(writer); } }
public virtual void Serialize(BigEndianWriter writer) { writer.WriteUShort(id); writer.WriteSByte(status); writer.WriteSByte(completion); writer.WriteBoolean(isSelectable); writer.WriteSByte(charactersCount); writer.WriteDouble(date); }
public override void Serialize(BigEndianWriter writer) { base.Serialize(writer); writer.WriteUTF(leaderName); writer.WriteVarShort(nbConnectedMembers); writer.WriteSByte(nbTaxCollectors); writer.WriteInt(lastActivity); writer.WriteBoolean(enabled); }
public virtual void Serialize(BigEndianWriter writer) { writer.WriteVarShort(objectiveId); writer.WriteBoolean(objectiveStatus); writer.WriteUShort((ushort)dialogParams.Length); foreach (var entry in dialogParams) { writer.WriteUTF(entry); } }
public override void Serialize(BigEndianWriter writer) { writer.WriteVarShort(id); writer.WriteUShort((ushort)parameters.Length); foreach (var entry in parameters) { writer.WriteUTF(entry); } writer.WriteBoolean(forceOpen); }
public override void Serialize(BigEndianWriter writer) { base.Serialize(writer); writer.WriteVarShort(dungeonId); writer.WriteUShort((ushort)playersDungeonReady.Length); foreach (var entry in playersDungeonReady) { writer.WriteBoolean(entry); } }
public override void Serialize(BigEndianWriter writer) { base.Serialize(writer); writer.WriteBoolean(allIdentical); writer.WriteUShort((ushort)minimalPrices.Length); foreach (var entry in minimalPrices) { writer.WriteVarInt(entry); } }
public virtual void Serialize(BigEndianWriter writer) { writer.WriteSByte(presetId); writer.WriteSByte(symbolId); writer.WriteBoolean(mount); writer.WriteUShort((ushort)objects.Length); foreach (var entry in objects) { entry.Serialize(writer); } }
public virtual void Serialize(BigEndianWriter writer) { writer.WriteUTF(name); writer.WriteSByte(breed); writer.WriteBoolean(sex); writer.WriteVarShort(cosmeticId); writer.WriteUShort((ushort)colors.Length); foreach (var entry in colors) { writer.WriteInt(entry); } }
public override void Serialize(BigEndianWriter writer) { writer.WriteShort(infos.TypeId); infos.Serialize(writer); writer.WriteInt(creationDate); writer.WriteVarShort(nbTaxCollectors); writer.WriteBoolean(enabled); writer.WriteUShort((ushort)members.Length); foreach (var entry in members) { entry.Serialize(writer); } }
public override void Serialize(BigEndianWriter writer) { writer.WriteVarInt(memberId); writer.WriteBoolean(online); }
public override void Serialize(BigEndianWriter writer) { writer.WriteBoolean(bsell); writer.WriteVarInt(ownerId); writer.WriteVarInt(price); }
public override void Serialize(BigEndianWriter writer) { writer.WriteVarInt(targetId); writer.WriteShort(targetCellId); writer.WriteBoolean(friendly); }
public override void Serialize(BigEndianWriter writer) { base.Serialize(writer); writer.WriteInt(paddockId); writer.WriteShort(worldX); writer.WriteShort(worldY); writer.WriteInt(mapId); writer.WriteVarShort(subAreaId); writer.WriteBoolean(abandonned); writer.WriteUShort((ushort)mountsInformations.Length); foreach (var entry in mountsInformations) { entry.Serialize(writer); } }
public override void Serialize(BigEndianWriter writer) { base.Serialize(writer); writer.WriteBoolean(loyal); }
public override void Serialize(BigEndianWriter writer) { writer.WriteBoolean(onlySuccess); @object.Serialize(writer); }
public override void Serialize(BigEndianWriter writer) { writer.WriteBoolean(verbose); }
public override void Serialize(BigEndianWriter writer) { writer.WriteInt(paddockId); writer.WriteBoolean(bought); writer.WriteVarInt(realPrice); }