public override void Serialize(BigEndianWriter writer) { writer.WriteShort(fightId); writer.WriteSByte(teamId); writer.WriteSByte(option); writer.WriteBoolean(state); }
public virtual void Serialize(BigEndianWriter writer) { writer.WriteSByte(jobId); writer.WriteSByte(jobLevel); writer.WriteSByte(userDefinedParams); writer.WriteSByte(minSlots); }
public virtual void Serialize(BigEndianWriter writer) { writer.WriteSByte(alignmentSide); writer.WriteSByte(alignmentValue); writer.WriteSByte(alignmentGrade); writer.WriteVarInt(characterPower); }
public override void Serialize(BigEndianWriter writer) { base.Serialize(writer); writer.WriteVarShort(days); writer.WriteSByte(hours); writer.WriteSByte(minutes); }
public override void Serialize(BigEndianWriter writer) { writer.WriteInt(areaId); writer.WriteSByte(atLeastNbMount); writer.WriteSByte(atLeastNbMachine); writer.WriteVarInt(maxPrice); }
public virtual void Serialize(BigEndianWriter writer) { writer.WriteVarShort(cellId); writer.WriteSByte(zoneSize); writer.WriteInt(cellColor); writer.WriteSByte(cellsType); }
public virtual void Serialize(BigEndianWriter writer) { writer.WriteSByte(jobId); writer.WriteSByte(jobLevel); writer.WriteVarLong(jobXP); writer.WriteVarLong(jobXpLevelFloor); writer.WriteVarLong(jobXpNextLevelFloor); }
public virtual void Serialize(BigEndianWriter writer) { writer.WriteSByte(teamId); writer.WriteInt(leaderId); writer.WriteSByte(teamSide); writer.WriteSByte(teamTypeId); writer.WriteSByte(nbWaves); }
public override void Serialize(BigEndianWriter writer) { writer.WriteInt(areaId); writer.WriteSByte(atLeastNbRoom); writer.WriteSByte(atLeastNbChest); writer.WriteVarShort(skillRequested); writer.WriteVarInt(maxPrice); }
public override void Serialize(BigEndianWriter writer) { base.Serialize(writer); writer.WriteVarShort(year); writer.WriteSByte(month); writer.WriteSByte(day); writer.WriteSByte(hour); writer.WriteSByte(minute); }
public virtual void Serialize(BigEndianWriter writer) { writer.WriteUShort(id); writer.WriteSByte(status); writer.WriteSByte(completion); writer.WriteBoolean(isSelectable); writer.WriteSByte(charactersCount); writer.WriteDouble(date); }
public override void Serialize(BigEndianWriter writer) { writer.WriteUTF(senderName); writer.WriteUTF(content); writer.WriteInt(timestamp); writer.WriteSByte(channel); writer.WriteUTF(fingerprint); writer.WriteSByte(reason); }
public override void Serialize(BigEndianWriter writer) { base.Serialize(writer); writer.WriteShort(staticInfos.TypeId); staticInfos.Serialize(writer); writer.WriteShort(ageBonus); writer.WriteSByte(lootShare); writer.WriteSByte(alignmentSide); }
public virtual void Serialize(BigEndianWriter writer) { writer.WriteSByte(major); writer.WriteSByte(minor); writer.WriteSByte(release); writer.WriteInt(revision); writer.WriteSByte(patch); writer.WriteSByte(buildType); }
public override void Serialize(BigEndianWriter writer) { base.Serialize(writer); writer.WriteSByte(partyType); writer.WriteUTF(partyName); writer.WriteSByte(maxParticipants); writer.WriteVarInt(fromId); writer.WriteUTF(fromName); writer.WriteVarInt(toId); }
public override void Serialize(BigEndianWriter writer) { writer.WriteSByte(presetId); writer.WriteSByte(code); writer.WriteUShort((ushort)unlinkedPosition.Length); foreach (var entry in unlinkedPosition) { writer.WriteByte(entry); } }
public virtual void Serialize(BigEndianWriter writer) { writer.WriteSByte(presetId); writer.WriteSByte(symbolId); writer.WriteBoolean(mount); writer.WriteUShort((ushort)objects.Length); foreach (var entry in objects) { entry.Serialize(writer); } }
public virtual void Serialize(BigEndianWriter writer) { byte b = 0; b = BooleanByteWrapper.SetFlag(b,0,this.sex); b = BooleanByteWrapper.SetFlag(b,1,this.alive); writer.WriteByte(b); writer.WriteInt(id); writer.WriteSByte(wave); writer.WriteVarShort(level); writer.WriteSByte(breed); }
public override void Serialize(BigEndianWriter writer) { writer.WriteUShort((ushort)channels.Length); foreach (var entry in channels) { writer.WriteSByte(entry); } writer.WriteUShort((ushort)disallowed.Length); foreach (var entry in disallowed) { writer.WriteSByte(entry); } }
public override void Serialize(BigEndianWriter writer) { writer.WriteSByte(presetId); writer.WriteSByte(symbolId); writer.WriteUShort((ushort)itemsPositions.Length); foreach (var entry in itemsPositions) { writer.WriteByte(entry); } writer.WriteUShort((ushort)itemsUids.Length); foreach (var entry in itemsUids) { writer.WriteVarInt(entry); } }
public override void Serialize(BigEndianWriter writer) { base.Serialize(writer); writer.WriteSByte(deathState); writer.WriteVarShort(deathCount); writer.WriteByte(deathMaxLevel); }
public override void Serialize(BigEndianWriter writer) { base.Serialize(writer); writer.WriteByte(position); writer.WriteInt(spellId); writer.WriteSByte(spellLevel); }
public override void Serialize(BigEndianWriter writer) { writer.WriteVarInt(memberId); writer.WriteVarShort(rank); writer.WriteSByte(experienceGivenPercent); writer.WriteVarInt(rights); }
public override void Serialize(BigEndianWriter writer) { writer.WriteSByte(paymentType); writer.WriteBoolean(bAdd); writer.WriteVarInt(objectToMoveId); writer.WriteVarInt(quantity); }
public override void Serialize(BigEndianWriter writer) { base.Serialize(writer); writer.WriteSByte(companionGenericId); writer.WriteByte(level); writer.WriteInt(masterId); }
public override void Serialize(BigEndianWriter writer) { base.Serialize(writer); writer.WriteSByte(delayTypeId); writer.WriteDouble(delayEndTime); writer.WriteVarShort(objectGID); }
public override void Serialize(BigEndianWriter writer) { writer.WriteVarLong(mountUid); writer.WriteSByte(mountLocation); writer.WriteVarInt(mountFoodUid); writer.WriteVarInt(quantity); }
public override void Serialize(BigEndianWriter writer) { base.Serialize(writer); writer.WriteSByte(playerState); writer.WriteVarShort(lastConnection); writer.WriteInt(achievementPoints); }
public override void Serialize(BigEndianWriter writer) { writer.WriteInt(casterId); writer.WriteVarShort(targetCellId); writer.WriteVarShort(spellId); writer.WriteSByte(spellLevel); }
public override void Serialize(BigEndianWriter writer) { writer.WriteInt(accountId); writer.WriteBoolean(tutorialAvailable); writer.WriteUShort(breedsVisible); writer.WriteUShort(breedsAvailable); writer.WriteSByte(status); }